We can't find the internet
Attempting to reconnect
Something went wrong!
Hang in there while we get back on track
£95.00
Bloomsbury Academic Emerging Genres: New Formations of Games (Approaches to Digital Game Studies)
Price data last checked 94 day(s) ago - refreshing...
We'll watch every seller, every day. One email when your price arrives.
This is the most expensive it has ever been. Walk away.
£95 today · previous high £95 · all-time low £90
NEW HERE?
Amazon shows you one price. We show you all of them.
Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.
WHAT'S ON THIS PAGE
when this has been cheap or pricey
where the price is heading next
all-time high & low, recent range
name your number, we'll email you
Price History & Forecast
Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.
Last 549 days • 549 data points (No recent data available)
Price Distribution
Price distribution over 549 days • 2 price levels
Price Analysis
Most common price: £90 (470 days, 85.6%)
Price range: £90 - £95
Price levels: 2 different prices over 549 days
Product Specifications
- Brand
- Bloomsbury Academic
- Format
- hardcover
- ASIN
- B0D7P8CK7Q
- Domain
- Amazon UK
- Release Date
- 08 January 2026
- Listed Since
- 24 June 2024
Barcode
No barcode data available
Similar Products You Might Like
Epistemic Genres: New Formations of Play (Approaches to Digital Game Studies)
Bloomsbury Academic
Video Games as Ecomedia: Nature, Design, Play (Approaches to Digital Game Studies)
Bloomsbury Academic
Digital Gaming in the Language Classroom: Designing Effective Curricula (Advances in Digital Language Learning and Teaching)
Bloomsbury Academic
Writing Game Histories (Writing History)
Bloomsbury Academic
Introduction to 3D Game Art
Bloomsbury Academic
Depictions of Power: Strategy and Management Games (Approaches to Digital Game Studies)
Bloomsbury Academic
Videogames and Metareference: Mapping the Margins of an Interdisciplinary Field (Routledge Advances in Game Studies)
Routledge
Games That Haunt Us: Gothic Game Space as a Living Nightmare (Approaches to Digital Game Studies)
Bloomsbury Academic
Games, Markets, and Online Learning
Cambridge University Press
Demystifying Game Studies - CRC Press Academic Book
CRC Press
Virtual Games for Science Education: Design, Method, and Assessment
LAP Lambert Academic Publishing
Studying Gaming Literacies: Theories to Inform Classroom Practice: 3 (Gaming Ecologies and Pedagogies Series, 3)
Brill - Sense
On the Core Elements of the Experience of Playing Video Games: Studying the Gaming Experience
LAP Lambert Academic Publishing
Frontiers of Dynamic Games: Proceedings of the International Conference “Game Theory and Applications” 2022 (Trends in Mathematics)
Birkhauser
Computer Science for Game Development and Game Development for Computer Science
IntechOpen
Routledge - Using Video Games to Level Up Student Collaboration
Routledge
Game-based Approaches in Physical Education: International Applications
Routledge
Student of the Game: Navigating a Decade in the Video Game Industry
CRC Press
Games and Much More for the Modern Languages and Translation Class: 6 (Gaming Ecologies and Pedagogies Series, 6)
Brill
Gaming and Extremism: The Radicalization of Digital Playgrounds
Routledge
CRC Press Game Design Tools: Cognitive and Psychological Book
CRC Press
Gaming and the Virtual Sublime: Rhetoric, awe, fear, and death in contemporary video games
emerald PUBLISHING
Fractured Gaming Cultures: Marginalized Gamers and New Identities (Emerging Insights into Esports)
Bloomsbury Academic
Gaming as a Cultural Commons: Risks, Challenges, and Opportunities: 28 (Translational Systems Sciences, 28)
Springer