£79.64

Bloomsbury Academic Digital Gaming in the Language Classroom: Designing Effective Curricula (Advances in Digital Language Learning and Teaching)

Price data last checked 102 day(s) ago - refreshing...

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

It has never been this cheap. We have no record of a lower price.

£80 today · cheaper than every other day in the last 7 months

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 94 days • 94 data points (No recent data available)

Historical
Generating forecast...
£95.00 £78.10 £81.79 £85.48 £89.16 £92.85 £96.54 27 November 2025 20 December 2025 12 January 2026 04 February 2026 28 February 2026

Price Distribution

Price distribution over 94 days • 2 price levels

Days at Price
Current Price
1 day · current 93 days 0 23 47 70 93 £80 £95 Days at Price

Price Analysis

Most common price: £95 (93 days, 98.9%)

Price range: £80 - £95

Price levels: 2 different prices over 94 days

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
19 February 2026
Listed Since
21 March 2025

Barcode

No barcode data available

Similar Products You Might Like

Emerging Genres: New Formations of Games (Approaches to Digital Game Studies)
98% match

Emerging Genres: New Formations of Games (Approaches to Digital Game Studies)

Bloomsbury Academic

£95.00 08 Mar 2026
98% match

Video Games as Ecomedia: Nature, Design, Play (Approaches to Digital Game Studies)

Bloomsbury Academic

£90.00 18 Apr 2026
Epistemic Genres: New Formations of Play (Approaches to Digital Game Studies)
98% match

Epistemic Genres: New Formations of Play (Approaches to Digital Game Studies)

Bloomsbury Academic

£87.40 09 Mar 2026
Writing Game Histories (Writing History)
98% match

Writing Game Histories (Writing History)

Bloomsbury Academic

£75.00 24 Feb 2026
Teaching Languages with Screen Media: Pedagogical Reflections (Advances in Digital Language Learning and Teaching)
98% match

Teaching Languages with Screen Media: Pedagogical Reflections (Advances in Digital Language Learning and Teaching)

Bloomsbury Academic

£83.73 17 Apr 2026
Exploring the Potential of Digital Game Based Learning in the EFL Classroom
98% match

Exploring the Potential of Digital Game Based Learning in the EFL Classroom

GRIN Verlag

£62.44 08 Mar 2026
Understanding Second Language Users as Gamers: Language as Victory (Expanding Literacies in Education)
98% match

Understanding Second Language Users as Gamers: Language as Victory (Expanding Literacies in Education)

Routledge

£136.11 05 Feb 2026
Games and Much More for the Modern Languages and Translation Class: 6 (Gaming Ecologies and Pedagogies Series, 6)
98% match

Games and Much More for the Modern Languages and Translation Class: 6 (Gaming Ecologies and Pedagogies Series, 6)

Brill

£105.31 01 Mar 2026
Virtual Games for Science Education: Design, Method, and Assessment
98% match

Virtual Games for Science Education: Design, Method, and Assessment

LAP Lambert Academic Publishing

£64.00 03 Mar 2026
Digital Video Games and Second Language Acquisition: Promoting Vocabulary Learning and Motivation of EFL Students
98% match

Digital Video Games and Second Language Acquisition: Promoting Vocabulary Learning and Motivation of EFL Students

LAP Lambert Academic Publishing

£67.00 27 Feb 2026
Routledge Digital Games in Language Learning - Case Studies
98% match

Routledge Digital Games in Language Learning - Case Studies

Routledge

£136.45 18 Apr 2026
Cultural Tasks for Digital Language Learning (Advances in Digital Language Learning and Teaching)
98% match

Cultural Tasks for Digital Language Learning (Advances in Digital Language Learning and Teaching)

Bloomsbury Academic

£95.00 09 Mar 2026
Studying Gaming Literacies: Theories to Inform Classroom Practice: 3 (Gaming Ecologies and Pedagogies Series, 3)
98% match

Studying Gaming Literacies: Theories to Inform Classroom Practice: 3 (Gaming Ecologies and Pedagogies Series, 3)

Brill - Sense

£85.00 09 Mar 2026
Task-Based English Language Teaching in the Digital Age: Perspectives from Secondary Education (Advances in Digital Language Learning and Teaching)
98% match

Task-Based English Language Teaching in the Digital Age: Perspectives from Secondary Education (Advances in Digital Language Learning and Teaching)

Bloomsbury Academic

£83.74 26 Feb 2026
Games, Markets, and Online Learning
98% match

Games, Markets, and Online Learning

Cambridge University Press

£75.99 06 Mar 2026
Game-based Learning Across the Disciplines (Advances in Game-Based Learning)
98% match

Game-based Learning Across the Disciplines (Advances in Game-Based Learning)

Springer

£91.63 08 Mar 2026
Technology-Enhanced Language Teaching and Learning: Lessons from the Covid-19 Pandemic (Advances in Digital Language Learning and Teaching)
98% match

Technology-Enhanced Language Teaching and Learning: Lessons from the Covid-19 Pandemic (Advances in Digital Language Learning and Teaching)

Bloomsbury Academic

£83.58 22 Feb 2026
Gaming and Extremism: The Radicalization of Digital Playgrounds
98% match

Gaming and Extremism: The Radicalization of Digital Playgrounds

Routledge

£136.45 19 Apr 2026
Routledge - Using Video Games to Level Up Student Collaboration
98% match

Routledge - Using Video Games to Level Up Student Collaboration

Routledge

£133.30 18 Apr 2026
98% match

Computer Simulations and Gaming (Teaching Methods in Business series)

Edward Elgar Publishing

£95.00 31 Mar 2026
98% match

Introduction to 3D Game Art

Bloomsbury Academic

£90.00 24 Feb 2026
Playing with Teaching: Considerations for Implementing Gaming Literacies in the Classroom: 4 (Gaming Ecologies and Pedagogies Series, 4)
98% match

Playing with Teaching: Considerations for Implementing Gaming Literacies in the Classroom: 4 (Gaming Ecologies and Pedagogies Series, 4)

Brill - Sense

£84.00 26 Mar 2026
Game-Based Pedagogy in Physical Education and Sports: Designing Rich Learning Environments
98% match

Game-Based Pedagogy in Physical Education and Sports: Designing Rich Learning Environments

Routledge

£119.59 09 Mar 2026
Engaging Learners With Immersive Technologies and Game-Based Learning
98% match

Engaging Learners With Immersive Technologies and Game-Based Learning

Information Science Reference

£92.50 08 Mar 2026