£95.00

I. B. Tauris & Company Tomb Raiders and Space Invaders: Videogame Forms and Contexts

Price data last checked 22 day(s) ago - will refresh soon

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

It has never been this cheap. We have no record of a lower price.

£95 today · cheaper than every other day in the last 3 months

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 69 days · 69 data points (no recent data)

Historical
Generating forecast…
£95.00 £90.25 £92.15 £94.05 £95.95 £97.85 £99.75 26 April 2026 13 May 2026 30 May 2026 16 June 2026 03 July 2026

Price Distribution

Price distribution over 69 days • 1 price levels

Days at Price
69 days 0 17 35 52 69 £95 Days at Price

Price Analysis

Most common price: £95 (69 days, 100.0%)

Price range: £95 - £95

Price levels: 1 different prices over 69 days

Description

The first in the field to focus on the key aspects of videogames themselves as a distinctive medium, this is a rich and original read for gamers as well as students and researchers of popular culture internationally, which reviews the passionate gamer/game relationship viz all types of games from "Doom" to "EverQuest". Videogames now rival Hollywood cinema in popularity and profits and there are huge followings for titles such as "Tomb Raider" or "The Sims". Exactly what games offer, however, as a distinct form of entertainment, has received scant attention. This book is a valuable contribution to this new field. Its main focus is on key formal aspects of games and the experiences and pleasures offered by the activities they require of the player. A wide range of games are considered, from first-person shooters to third-person action-adventures, strategy, sports-related and role-playing games. Issues examined in detail include the characteristics of gameplay and its relationship with narrative, genre, virtual landscapes, realism, spectacle and sensation. Lively and accessible in style, this book is written for both an academic readership and the wider audience of gamers and those interested in popular culture.

Key Features

Used Book in Good Condition

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
28 October 2005
Listed Since
22 January 2007

Barcode

No barcode data available

Similar Products You Might Like

Video Games: A Popular Culture Phenomenon
96% match

Video Games: A Popular Culture Phenomenon

Routledge

£150.92 08 Jul 2026
Honoring the Code: Conversations with Great Game Designers
95% match

Honoring the Code: Conversations with Great Game Designers

CRC Press

£46.49 08 Jul 2026
Honoring the Code: Conversations with Great Game Designers
95% match

Honoring the Code: Conversations with Great Game Designers

CRC Press

£158.02 13 Jul 2026
Video Games You Will Never Play: Full Color
95% match

Video Games You Will Never Play: Full Color

CREATESPACE

£55.00 07 Jul 2026
Video Games and Interactive Media: A Glimpse at New Digital Entertainment
95% match

Video Games and Interactive Media: A Glimpse at New Digital Entertainment

Routledge

£49.99 08 Jul 2026
The Video Game Theory Reader
95% match

The Video Game Theory Reader

Routledge

£49.95 08 Jul 2026
Springer - Computer Games and New Media Cultures Handbook
94% match

Springer - Computer Games and New Media Cultures Handbook

Springer

£112.49 16 Jul 2026
The Video Game Theory Reader
94% match

The Video Game Theory Reader

Routledge

£136.81 04 Jul 2026
Computer Games and Technical Communication: Critical Methods and Applications at the Intersection (Routledge Studies in Technical Communication, Rhetoric, and Culture)
94% match

Computer Games and Technical Communication: Critical Methods and Applications at the Intersection (Routledge Studies in Technical Communication, Rhetoric, and Culture)

Routledge

£149.54 06 Jul 2026
Gamer Psychology and Behavior (International Series on Computer, Entertainment and Media Technology)
94% match

Gamer Psychology and Behavior (International Series on Computer, Entertainment and Media Technology)

Springer

£73.85 03 Jul 2026
Understanding Games and Game Cultures
94% match

Understanding Games and Game Cultures

Sage Publications

£106.41 10 Jul 2026
Gamers... in the Library?!: The Why, What, and How of Videogame Tournaments for All Ages
94% match

Gamers... in the Library?!: The Why, What, and How of Videogame Tournaments for All Ages

ALA Editions

£55.50 14 Jul 2026
The Video Game Theory Reader 2
94% match

The Video Game Theory Reader 2

Routledge

£49.06 04 Jul 2026
Videogames
94% match

Videogames

Routledge

£136.81 09 Jul 2026
100 Greatest Video Game Characters
94% match

100 Greatest Video Game Characters

Rowman & Littlefield Publishers

£41.40 13 Jul 2026
Inside the Video Game Industry: Game Developers Talk About the Business of Play
94% match

Inside the Video Game Industry: Game Developers Talk About the Business of Play

Routledge

£153.81 09 Jul 2026
Designing the User Experience of Game Development Tools
94% match

Designing the User Experience of Game Development Tools

Routledge

£49.36 23 Jun 2026
Gaming as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art: 12 (Video Games and the Humanities, 12)
94% match

Gaming as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art: 12 (Video Games and the Humanities, 12)

De Gruyter Oldenbourg

£90.78 06 Jul 2026
Sierra Collector's Quest I: Silver Edition
94% match

Sierra Collector's Quest I: Silver Edition

£50.57 04 Jul 2026
Librarian's Guide to Games and Gamers: From Collection Development to Advisory Services
94% match

Librarian's Guide to Games and Gamers: From Collection Development to Advisory Services

By

£49.10 02 Jul 2026
Discoveries in Gaming and Computer-Mediated Simulations: New Interdisciplinary Applications
94% match

Discoveries in Gaming and Computer-Mediated Simulations: New Interdisciplinary Applications

Information Science Reference

£59.43 06 Jul 2026