We can't find the internet
Attempting to reconnect
Something went wrong!
Hang in there while we get back on track
£95.00
I. B. Tauris & Company Tomb Raiders and Space Invaders: Videogame Forms and Contexts
Price data last checked 107 day(s) ago - refreshing...
We'll watch every seller, every day. One email when your price arrives.
It has never been this cheap. We have no record of a lower price.
£95 today · cheaper than every other day in the last 24 months
NEW HERE?
Amazon shows you one price. We show you all of them.
Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.
WHAT'S ON THIS PAGE
when this has been cheap or pricey
where the price is heading next
all-time high & low, recent range
name your number, we'll email you
Price History & Forecast
Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.
Last 624 days • 624 data points (No recent data available)
Price Distribution
Price distribution over 624 days • 2 price levels
Price Analysis
Most common price: £115 (459 days, 73.6%)
Price range: £95 - £115
Price levels: 2 different prices over 624 days
Description
Key Features
Used Book in Good Condition
Product Specifications
- Brand
- I. B. Tauris & Company
- Format
- hardcover
- ASIN
- 1845111087
- Domain
- Amazon UK
- Release Date
- 28 October 2005
- Listed Since
- 22 January 2007
Barcode
No barcode data available
Similar Products You Might Like
Video Games: A Popular Culture Phenomenon
Routledge
Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)
Routledge
Honoring the Code: Conversations with Great Game Designers
CRC Press
Honoring the Code: Conversations with Great Game Designers
CRC Press
Video Games You Will Never Play: Full Color
CREATESPACE
Video Games and Interactive Media: A Glimpse at New Digital Entertainment
Routledge
The Video Game Theory Reader
Routledge
Integrating Video Game Research and Practice in Library and Information Science
Information Science Reference
Springer - Computer Games and New Media Cultures Handbook
Springer
The Video Game Theory Reader
Routledge
Computer Games and Technical Communication: Critical Methods and Applications at the Intersection (Routledge Studies in Technical Communication, Rhetoric, and Culture)
Routledge
The Routledge Companion to Video Game Studies (Routledge Media and Cultural Studies Companions)
Gamer Psychology and Behavior (International Series on Computer, Entertainment and Media Technology)
Springer
Understanding Games and Game Cultures
Sage Publications
Gamers... in the Library?!: The Why, What, and How of Videogame Tournaments for All Ages
ALA Editions
They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982: 1
CRC Press
Algorithmic and Architectural Gaming Design: Implementation and Development
Information Science Reference
The Video Game Theory Reader 2
Routledge
Videogames
Routledge
100 Greatest Video Game Characters
Rowman & Littlefield Publishers
Inside the Video Game Industry: Game Developers Talk About the Business of Play
Routledge
Designing the User Experience of Game Development Tools
Routledge
Gaming as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art: 12 (Video Games and the Humanities, 12)
De Gruyter Oldenbourg