We can't find the internet
Attempting to reconnect
Something went wrong
Hang in there while we get back on track
£56.21
Manning OpenCL in Action: How to Accelerate Graphics and Computation
Price data last checked 26 day(s) ago - will refresh soon
We'll watch every seller, every day. One email when your price arrives.
This is the usual price. Wait for it to drop, or tell us your number.
£56 today · usual range £52–£60 · best ever £52
NEW HERE?
Amazon shows you one price. We show you all of them.
Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.
WHAT'S ON THIS PAGE
when this has been cheap or pricey
where the price is heading next
all-time high & low, recent range
name your number, we'll email you
Price History & Forecast
Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.
Last 65 days · 65 data points (no recent data)
Price Distribution
Price distribution over 65 days • 4 price levels
Price Analysis
Most common price: £59 (28 days, 43.1%)
Price range: £52 - £60
Price levels: 4 different prices over 65 days
Description
Product Specifications
- Brand
- Manning
- Format
- paperback
- ASIN
- 1617290173
- Domain
- Amazon UK
- Release Date
- 28 November 2011
- Listed Since
- 13 July 2011
Barcode
No barcode data available
Similar Products You Might Like
OpenCL Programming Guide
PEARSON EDUCATION
Heterogeneous Computing with OpenCL 2.0
Elsevier
Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL)
PEARSON EDUCATION
The Art of High Performance Computing for Computational Science, Vol. 1: Techniques of Speedup and Parallelization for General Purposes
Springer
GPU Parallel Program Development Using CUDA (Chapman & Hall/CRC Computational Science)
Chapman and Hall/CRC
GPU Parallel Program Development Using CUDA (Chapman & Hall/CRC Computational Science)
CRC Press
3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan
Packt Publishing
Practical Rendering and Computation with Direct3D 11
CRC Press
CRC Press Graphics Shaders: Theory and Practice 2nd Edition
CRC Press
Accelerating MATLAB Performance: 1001 tips to speed up MATLAB programs
CRC Press
Accelerating MATLAB Performance: 1001 tips to speed up MATLAB programs
Chapman and Hall/CRC
Programming Your GPU with OpenMP: Performance Portability for GPUs (Scientific and Engineering Computation)
MIT Press
Practical GPU Graphics with wgpu and Rust: Creating Advanced Graphics on Native Devices and the Web in Rust Using wgpu - the Next Graphics API
The Art of High Performance Computing for Computational Science, Vol. 1: Techniques of Speedup and Parallelization for General Purposes
Springer
Heterogeneous Computing with OpenCL: Revised OpenCL 1.2 Edition
Elsevier
Processing, Analyzing and Learning of Images, Shapes, and Forms: Part 2 (Volume 20) (Handbook of Numerical Analysis, Volume 20)
Elsevier
Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments
Packt Publishing
Separable Type Representations of Matrices and Fast Algorithms: Volume 1 Basics. Completion Problems. Multiplication and Inversion Algorithms: 234 (Operator Theory: Advances and Applications, 234)
Birkhauser
Parallel and High Performance Computing
Manning
Springer ICICC 2017 Intelligent Computing Proceedings 673
Springer
GPGPU Programming for Games and Science
CRC Press
GPGPU Programming for Games and Science
CRC Press
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
C++ Scientific Programming: Computational Recipes at a Higher Level
Wiley