£221.99

Advances in Psychology Research. Volume 143 (Advances in Psychology Research)

Price data last checked 42 day(s) ago - refreshing...

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

This is the most expensive it has ever been. Walk away.

£222 today · previous high £222 · all-time low £166

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 49 days · 49 data points (no recent data)

Historical
Generating forecast…
£221.99 £160.94 £174.26 £187.58 £200.90 £214.22 £227.54 29 April 2026 11 May 2026 23 May 2026 04 June 2026 16 June 2026

Price Distribution

Price distribution over 49 days • 2 price levels

Days at Price
Current Price
48 days 1 day · current 0 12 24 36 48 £166 £222 Days at Price

Price Analysis

Most common price: £166 (48 days, 98.0%)

Price range: £166 - £222

Price levels: 2 different prices over 49 days

Description

Advances in Psychology Research. Volume 143 first considers the characteristics of digital teaching resources capable of facilitating independent learning that can support the development of new capacities. Following this, the authors focus on factors that may lead to problematic gaming and the theories/frameworks that explain such behavior, ways to mediate excessive game play, and summarize the risks and benefits of video game play. This compilation also explores how different responses to emotional distress may increase risk for addictive behaviors. Research suggests that individuals may engage in risky or addictive behaviors such as drinking, drug use, and bulimia as a way to ameliorate feelings of emotional distress. In the closing study, an analysis of five qualifying works of a psychiatrist on the subject of organizational and methodological component is carried out, with the goal of demonstrating that the participation of the psychiatrist in continuing medical education is an organizational advantage.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
02 December 2020
Listed Since
03 November 2020

Barcode

No barcode data available

Similar Products You Might Like

Internet Gaming Disorder: Theory, Assessment, Treatment, and Prevention
96% match

Internet Gaming Disorder: Theory, Assessment, Treatment, and Prevention

Academic Press

£66.07 03 Jul 2026
Game Play: Therapeutic Use of Games with Children and Adolescents
96% match

Game Play: Therapeutic Use of Games with Children and Adolescents

Wiley

£71.25 18 Jun 2026
Advances in Psychology Research: v. 77: Volume 77
96% match

Advances in Psychology Research: v. 77: Volume 77

£157.12 15 May 2026
Psychological and Social Implications Surrounding Internet and Gaming Addiction (Advances in Psychology, Mental Health, and Behavioral Studies)
95% match

Psychological and Social Implications Surrounding Internet and Gaming Addiction (Advances in Psychology, Mental Health, and Behavioral Studies)

Information Science Reference

£186.66 20 Jun 2026
Digital Gaming and the Advertising Landscape (Games and Play)
95% match

Digital Gaming and the Advertising Landscape (Games and Play)

Amsterdam University Press

£107.73 19 Jul 2026
Working with Video Gamers and Games in Therapy: A Clinician's Guide
95% match

Working with Video Gamers and Games in Therapy: A Clinician's Guide

Routledge

£120.13 22 Jun 2026
Advances in Psychology Research: Volume 109 - Nova Science
95% match

Advances in Psychology Research: Volume 109 - Nova Science

£123.11 22 Jul 2026
Application of Gaming in New Media Marketing (Advances in Marketing, Customer Relationship Management, and E-Services)
95% match

Application of Gaming in New Media Marketing (Advances in Marketing, Customer Relationship Management, and E-Services)

IGI Global

£194.53 09 Jul 2026
Video Games and Well-being: Press Start (Palgrave Studies in Cyberpsychology)
95% match

Video Games and Well-being: Press Start (Palgrave Studies in Cyberpsychology)

Palgrave Pivot

£45.76 13 Jul 2026
Video Game Influences on Aggression, Cognition, and Attention
95% match

Video Game Influences on Aggression, Cognition, and Attention

Springer

£97.94 06 Jul 2026
Advances in Psychology Research: v. 40: Volume 40
95% match

Advances in Psychology Research: v. 40: Volume 40

£74.99 08 Jul 2026
Advances in Psychology Research: Volume 110
95% match

Advances in Psychology Research: Volume 110

Nova Science Publishers Inc

£123.26 09 Jul 2026
Playing Video Games: Motives, Responses, and Consequences (Routledge Communication Series)
95% match

Playing Video Games: Motives, Responses, and Consequences (Routledge Communication Series)

Routledge

£198.53 08 Jul 2026
Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)
95% match

Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)

Routledge

£105.75 13 Jun 2026
Multifaceted Approach to Digital Addiction and Its Treatment
95% match

Multifaceted Approach to Digital Addiction and Its Treatment

Information Science Reference

£149.37 09 Jul 2026
The Oxford Handbook of Media Psychology
95% match

The Oxford Handbook of Media Psychology

Oxford University Press

£73.97 13 Jun 2026
Advances in Game Design and Development Research (Computer Science, Technology and Applications)
95% match

Advances in Game Design and Development Research (Computer Science, Technology and Applications)

Nova Science Publishers Inc

£153.17 18 Jun 2026
Multifaceted Approach to Digital Addiction and Its Treatment (Advances in Psychology, Mental Health, and Behavioral Studies)
95% match

Multifaceted Approach to Digital Addiction and Its Treatment (Advances in Psychology, Mental Health, and Behavioral Studies)

Information Science Reference

£217.99 20 Jun 2026
Gaming as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art: 12 (Video Games and the Humanities, 12)
95% match

Gaming as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art: 12 (Video Games and the Humanities, 12)

De Gruyter Oldenbourg

£90.78 06 Jul 2026
Behavioral Addictions: Conceptual, Clinical, Assessment, and Treatment Approaches (Studies in Neuroscience, Psychology and Behavioral Economics)
95% match

Behavioral Addictions: Conceptual, Clinical, Assessment, and Treatment Approaches (Studies in Neuroscience, Psychology and Behavioral Economics)

Springer

£94.99 19 Jun 2026
Advances in Psychology Research: v. 66: Volume 66
95% match

Advances in Psychology Research: v. 66: Volume 66

£24.72 09 Jul 2026
Video Games and Mental Health: Perspectives of Psychology and Game Design (Studies of Digital Media Culture)
95% match

Video Games and Mental Health: Perspectives of Psychology and Game Design (Studies of Digital Media Culture)

Transcript Verlag

£42.01 22 Jul 2026
Playing Video Games: Motives, Responses, and Consequences (Routledge Communication Series)
95% match

Playing Video Games: Motives, Responses, and Consequences (Routledge Communication Series)

Routledge

£40.30 11 Jun 2026
Cases on the Societal Effects of Persuasive Games (Advances in Multimedia and Interactive Technologies)
95% match

Cases on the Societal Effects of Persuasive Games (Advances in Multimedia and Interactive Technologies)

Information Science Reference

£203.00 17 Jul 2026