£48.37

De Gruyter Computer Graphics Programming in OpenGL with C++: Subtitle

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£51.42 £41.99 £44.05 £46.11 £48.16 £50.22 £52.28 26 January 2026 07 February 2026 20 February 2026 04 March 2026 17 March 2026

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5 days 11 days 6 days 3 days 3 days 10 days · current 5 days · current 2 days 3 days 3 days 0 3 6 8 11 £43 £44 £44 £45 £45 £48 £48 £49 £50 £51 Days at Price

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Most common price: £44 (11 days, 21.6%)

Price range: £43 - £51

Price levels: 10 different prices over 51 days

Description

This updated edition includes step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming with C++, along with the theoretical foundations of 3D computer graphics. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as tessellation, noise maps, water, and stereoscopy. This new edition includes expanded coverage of camera control, refraction, and a new chapter on ray tracing with bounding volume hierarchies for complex models. The companion files include all the source code, shaders, model files, skyboxes, etc., needed to run every example in the book.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
09 March 2024
Listed Since
24 February 2024

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