£41.09

GPU Zen: Advanced Rendering Techniques

Price data last checked 77 day(s) ago - refreshing...

View at Amazon

Price History & Forecast

Last 14 days • 14 data points (No recent data available)

Historical
Generating forecast...
£41.09 £39.04 £39.86 £40.68 £41.50 £42.32 £43.14 25 January 2026 28 January 2026 31 January 2026 03 February 2026 07 February 2026

Price Distribution

Price distribution over 14 days • 1 price levels

Days at Price
14 days 0 4 7 11 14 £41 Days at Price

Price Analysis

Most common price: £41 (14 days, 100.0%)

Price range: £41 - £41

Price levels: 1 different prices over 14 days

Description

Exploring recent developments in the rapidly evolving field of game real-time rendering, GPU Zen assembles a high-quality collection of cutting-edge contributions for programming the GPU. GPU Zen includes coverage of the areas of geometry manipulation, lighting, general rendering, screen-space techniques, Virtual Reality and general compute tasks. Table of Contents Geometry Manipulation (Christopher Oat) 1. Attributed Vertex Clouds by Willy Scheibel, Stefan Buschmann, Matthias Trapp, and Jürgen Döllner 2. Rendering Convex Occluders with Inner Conservative Rasterization by Marcus Svensson and Emil Persson Lighting (Carsten Dachsbacher) 1. Stable Indirect Illumination by Louis Bavoil and Holger Gruen 2. Participating Media Using Extruded Light Volumes by Nathan Hoobler, Andrei Tatarinov and Alex Dunn Rendering (Mark Chatfield) 1. Deferred+ by Hawar Doghramachi and Jean-Normand Bucci 2. Programmable Per-pixel Sample Placement with Conservative Rasterizer by Rahul P. Sathe 3. Mobile Toon Shading by Felipe Lira, Flávio Villalva, Jesus Sosa, Kléverson Paixão and Teófilo Dutra 4. High-Quality GPU-efficient Image Detail Manipulation by Kin-Ming Wong and Tien-Tsin Wong 5. Real-Time Linear-Light Shading with Linearly Transformed Cosines by Eric Heitz and Stephen Hill 6. Profiling and Optimizing WebGL Application Using Google Chrome by Gareth Morgan Screen-Space (Wessam Bahnassi) 1. Scalable Adaptive SSAO by Filip Strugar 2. Robust Screen Space Ambient Occlusion by Wojciech Sterna 3. Practical Gather-based Bokeh Depth of Field by Wojciech Sterna Virtual Reality (Eric Haines) 1. Efficient Stereo and VR Rendering by Iñigo Quilez 2. Understanding, Measuring, and Analyzing VR Graphics Performance by James Hughes, Reza Nourai, and Ed Hutchins Compute (Wolfgang Engel) 1. Optimizing the Graphics Pipeline with Compute by Graham Wihlidal 2. Real Time Markov Decision Processes for Crowd Simulation by Sergio Ruiz and Benjamín Hernández Source code at: https://github.com/wolfgangfengel/GPUZen

Product Specifications

Format
paperback
Domain
Amazon UK
Release Date
15 May 2017
Listed Since
20 May 2017

Barcode

No barcode data available

Similar Products You Might Like

GPU Zen 3: Advanced Rendering Techniques
97% match

GPU Zen 3: Advanced Rendering Techniques

£63.99 21 Jan 2026
GPU Zen 4 DELUXE: Advanced Rendering Techniques Book
96% match

GPU Zen 4 DELUXE: Advanced Rendering Techniques Book

£44.23 25 Feb 2026
Practical WebGPU Graphics: Creating Advanced Graphics on Web Using WebGPU - the Next-Generation Graphics API
95% match

Practical WebGPU Graphics: Creating Advanced Graphics on Web Using WebGPU - the Next-Generation Graphics API

£50.76 21 Feb 2026
3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan
94% match

3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan

Packt Publishing

£48.03 07 Jan 2026
GPU Pro 4: Advanced Rendering Techniques
94% match

GPU Pro 4: Advanced Rendering Techniques

CRC Press

£117.80 11 Jan 2026
Practical GPU Graphics with wgpu and Rust: Creating Advanced Graphics on Native Devices and the Web in Rust Using wgpu - the Next Graphics API
94% match

Practical GPU Graphics with wgpu and Rust: Creating Advanced Graphics on Native Devices and the Web in Rust Using wgpu - the Next Graphics API

£51.48 08 Jan 2026
Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments
93% match

Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments

Packt Publishing

£41.99 09 Jan 2026
Advanced CUDA Techniques: Optimizing C++ Applications for Maximum Performance (Mastering CUDA Programming with C++)
93% match

Advanced CUDA Techniques: Optimizing C++ Applications for Maximum Performance (Mastering CUDA Programming with C++)

£47.81 16 Feb 2026
WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL
93% match

WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL

£74.99 11 Feb 2026
WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
93% match

WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

£79.99 13 Jan 2026
Computer Graphics: From Pixels to Programmable Graphics Hardware (Chapman & Hall/CRC Computer Graphics, Geometric Modeling, and Animation Series)
93% match

Computer Graphics: From Pixels to Programmable Graphics Hardware (Chapman & Hall/CRC Computer Graphics, Geometric Modeling, and Animation Series)

CRC Press

£75.00 12 Dec 2025
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
93% match

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

£47.18 21 Feb 2026
Become a Unity Shaders Guru: Create advanced game visuals using code and graphs in Unity 2022
93% match

Become a Unity Shaders Guru: Create advanced game visuals using code and graphs in Unity 2022

Packt Publishing

£41.99 16 Feb 2026
WebGPU Development Cookbook
93% match

WebGPU Development Cookbook

Majosta

£64.99 05 Feb 2026
Computer Graphics Through OpenGL®: From Theory to Experiments
93% match

Computer Graphics Through OpenGL®: From Theory to Experiments

£105.39 12 Jan 2026
GPU Pro 6: Advanced Rendering Techniques
93% match

GPU Pro 6: Advanced Rendering Techniques

CRC Press

£75.31 12 Jan 2026
GPGPU Programming for Games and Science
93% match

GPGPU Programming for Games and Science

CRC Press

£75.00 21 Feb 2026
WGPU by Examples: From Basic 3D Shapes to Procedural Terrains – Mastering Next-Generation Rust Graphics and GPU Computing
93% match

WGPU by Examples: From Basic 3D Shapes to Procedural Terrains – Mastering Next-Generation Rust Graphics and GPU Computing

£57.58 09 Jan 2026
GPU Computing Gems Emerald Edition (Applications of GPU Computing Series)
93% match

GPU Computing Gems Emerald Edition (Applications of GPU Computing Series)

Morgan Kaufmann

£47.99 17 Feb 2026
Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics)
93% match

Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics)

Morgan Kaufmann

£79.26 27 Feb 2026
GPU Computing Gems Jade Edition (Applications of GPU Computing Series)
93% match

GPU Computing Gems Jade Edition (Applications of GPU Computing Series)

Morgan Kaufmann

£47.99 16 Feb 2026
The Godot Shaders Bible - Game Graphics and Shader Language
93% match

The Godot Shaders Bible - Game Graphics and Shader Language

£40.36 06 Mar 2026
Game Graphics Programming
93% match

Game Graphics Programming

Cengage Learning

£46.02 17 Mar 2026
Foundations of Graphics & Compute: Volume 4: Simulations
93% match

Foundations of Graphics & Compute: Volume 4: Simulations

£89.99 15 Dec 2025