We can't find the internet
Attempting to reconnect
Something went wrong!
Hang in there while we get back on track
£117.80
CRC Press GPU Pro 4: Advanced Rendering Techniques
Price data last checked 149 day(s) ago - refreshing...
We'll watch every seller, every day. One email when your price arrives.
This is the usual price. Wait for it to drop, or tell us your number.
£118 today · usual range £0–£0 · best ever £112
NEW HERE?
Amazon shows you one price. We show you all of them.
Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.
WHAT'S ON THIS PAGE
when this has been cheap or pricey
where the price is heading next
all-time high & low, recent range
name your number, we'll email you
Price History & Forecast
Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.
Last 582 days • 582 data points (No recent data available)
Price Distribution
Price distribution over 582 days • 7 price levels
Price Analysis
Most common price: £121 (208 days, 35.7%)
Price range: £112 - £121
Price levels: 7 different prices over 582 days
Description
Product Specifications
- Brand
- CRC Press
- Format
- hardcover
- ASIN
- 1466567430
- Domain
- Amazon UK
- Release Date
- 26 April 2013
- Listed Since
- 07 June 2012
Barcode
No barcode data available
Similar Products You Might Like
GPU PRO 3: Advanced Rendering Techniques
CRC Press
GPU Pro 6: Advanced Rendering Techniques
CRC Press
Game Graphics Programming
Cengage Learning
GPU Pro 7: Advanced Rendering Techniques
CRC Press
Practical Rendering and Computation with Direct3D 11
CRC Press
GPU Pro 2: Advanced Rendering Techniques: 02
CRC Press
GPGPU Programming for Games and Science
CRC Press
GPGPU Programming for Games and Science
CRC Press
WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL
Essential Mathematics for Games and Interactive Applications
CRC Press
GPU Zen 4 DELUXE: Advanced Rendering Techniques Book
Building Quality Shaders for Unity®: Using Shader Graphs and HLSL Shaders
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
Become a Unity Shaders Guru: Create advanced game visuals using code and graphs in Unity 2022
Packt Publishing
Visibility Algorithms for Real-Time Rendering: Efficient Visibility Computations for Rendering Acceleration and High-Quality Illumination in General 3D Environments
Südwestdeutscher Verlag für Hochschulschriften
Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments
Packt Publishing
Physically Based Rendering: From Theory to Implementation
Morgan Kaufmann
Practical GPU Graphics with wgpu and Rust: Creating Advanced Graphics on Native Devices and the Web in Rust Using wgpu - the Next Graphics API
Physically Based Shader Development for Unity 2017: Develop Custom Lighting Systems
Apress
WebGPU Development Cookbook
Majosta
Computer Graphics: Principles and Practice
Addison Wesley
GPU Pro 360 Guide to Shadows: Guide to Shadows
CRC Press
Computer Graphics: From Pixels to Programmable Graphics Hardware (Chapman & Hall/CRC Computer Graphics, Geometric Modeling, and Animation Series)
CRC Press
The Magic of Computer Graphics
CRC Press