£123.71

Springer - Serious Games Analytics Research Volume

Price data checked 7 days ago

View at Amazon

Price History & Forecast

Last 84 days • 84 data points (No recent data available)

Historical
Generating forecast...
£128.96 £123.18 £124.45 £125.71 £126.97 £128.23 £129.49 26 January 2026 15 February 2026 08 March 2026 29 March 2026 19 April 2026

Price Distribution

Price distribution over 84 days • 3 price levels

Days at Price
Current Price
44 days · current 24 days 16 days 0 11 22 33 44 £124 £126 £129 Days at Price

Price Analysis

Most common price: £124 (44 days, 52.4%)

Price range: £124 - £129

Price levels: 3 different prices over 84 days

Description

Serious Games Analytics explores how gameplay data can be converted into actionable intelligence for performance measurement and assessment. This volume from the Advances in Game-Based Learning series provides deep research into turning raw data into valuable insights for improvement. Researchers and professionals can explore various empirical methodologies used to study serious games. The contributors utilize existing, experimental, and emerging conceptual frameworks to bridge the gap between gameplay and learning outcomes. By examining how games are built using sound learning theories and instructional design principles, this book helps maximize learning potential through data. This collection integrates diverse fields to provide a comprehensive look at the subject. Topics covered include computer science, software engineering, educational data mining, statistics, and information visualization. It serves as a technical resource for those studying how to measure and improve performance within emerging game-based learning environments.

Key Features

Provides research on turning gameplay data into actionable intelligence for better performance measurement and assessment.

Uses empirical research methodologies including experimental and emerging conceptual frameworks for deep analysis.

Integrates multiple disciplines such as computer science, software engineering, and educational data mining.

Explores statistical methods and information visualization to interpret complex game-based learning data.

Covers the application of sound learning theories and instructional design principles to maximize learning outcomes.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
01 July 2015
Listed Since
27 February 2014

Barcode

No barcode data available

Similar Products You Might Like

Game Analytics: Maximizing the Value of Player Data
94% match

Game Analytics: Maximizing the Value of Player Data

Springer

£64.99 29 Jan 2026
Game Analytics: Maximizing the Value of Player Data
94% match

Game Analytics: Maximizing the Value of Player Data

Springer

£87.29 06 Feb 2026
Psychology, Pedagogy, and Assessment in Serious Games (Advances in Game-Based Learning)
94% match

Psychology, Pedagogy, and Assessment in Serious Games (Advances in Game-Based Learning)

Information Science Reference

£148.37 25 Jan 2026
Instructional Techniques to Facilitate Learning and Motivation of Serious Games (Advances in Game-Based Learning)
94% match

Instructional Techniques to Facilitate Learning and Motivation of Serious Games (Advances in Game-Based Learning)

Springer

£99.42 07 Jan 2026
Serious Games and Edutainment Applications: Volume II
94% match

Serious Games and Edutainment Applications: Volume II

Springer

£156.00 13 Jan 2026
Serious Games and Edutainment Applications
93% match

Serious Games and Edutainment Applications

Springer

£94.25 09 Mar 2026
Serious Games and Edutainment Applications
93% match

Serious Games and Edutainment Applications

Springer

£66.04 08 Jan 2026
Data Analytics Approaches in Educational Games and Gamification Systems (Smart Computing and Intelligence)
93% match

Data Analytics Approaches in Educational Games and Gamification Systems (Smart Computing and Intelligence)

Springer

£74.70 24 Feb 2026
Handbook of Research on Serious Games for Educational Applications (Advances in Game-Based Learning)
93% match

Handbook of Research on Serious Games for Educational Applications (Advances in Game-Based Learning)

Information Science Reference

£238.21 13 Jan 2026
Serious Games for Enhancing Law Enforcement Agencies: From Virtual Reality to Augmented Reality (Security Informatics and Law Enforcement)
93% match

Serious Games for Enhancing Law Enforcement Agencies: From Virtual Reality to Augmented Reality (Security Informatics and Law Enforcement)

Springer

£100.29 13 Jan 2026
Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions (Premier Reference Source)
93% match

Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions (Premier Reference Source)

Information Science Reference

£62.47 13 Jan 2026
Sports Analytics: Data-Driven Sports and Decision Intelligence
93% match

Sports Analytics: Data-Driven Sports and Decision Intelligence

£124.99 14 Jan 2026
Springer - Game-Based Assessment Revisited Book
93% match

Springer - Game-Based Assessment Revisited Book

Springer

£115.33 30 Mar 2026
Social and Emotional Learning and Complex Skills Assessment: An Inclusive Learning Analytics Perspective (Advances in Analytics for Learning and Teaching)
93% match

Social and Emotional Learning and Complex Skills Assessment: An Inclusive Learning Analytics Perspective (Advances in Analytics for Learning and Teaching)

Springer

£96.30 26 Feb 2026
Formative Assessment, Learning Data Analytics and Gamification: In ICT Education (Intelligent Data-Centric Systems)
93% match

Formative Assessment, Learning Data Analytics and Gamification: In ICT Education (Intelligent Data-Centric Systems)

Academic Press

£78.87 07 Mar 2026
Serious Game Design and Development: Technologies for Training and Learning (Advances in Multimedia and Interactive Technologies)
93% match

Serious Game Design and Development: Technologies for Training and Learning (Advances in Multimedia and Interactive Technologies)

Information Science Reference

£152.29 30 Mar 2026
Data Analytics Applications in Gaming and Entertainment
93% match

Data Analytics Applications in Gaming and Entertainment

CRC Press

£46.99 07 Mar 2026
Computer Games and Team and Individual Learning
93% match

Computer Games and Team and Individual Learning

Elsevier

£70.67 23 Feb 2026
Serious Games: Foundations, Concepts and Practice
93% match

Serious Games: Foundations, Concepts and Practice

Springer

£47.89 01 Mar 2026
Gamification in Learning and Education: Enjoy Learning Like Gaming (Advances in Game-Based Learning)
92% match

Gamification in Learning and Education: Enjoy Learning Like Gaming (Advances in Game-Based Learning)

Springer

£111.22 10 Mar 2026
Gamification in Learning and Education: Enjoy Learning Like Gaming (Advances in Game-Based Learning)
92% match

Gamification in Learning and Education: Enjoy Learning Like Gaming (Advances in Game-Based Learning)

Springer

£115.22 14 Jan 2026
Routledge - Serious Games in Personalized Learning Book
92% match

Routledge - Serious Games in Personalized Learning Book

Routledge

£137.61 07 Apr 2026
A Beginner’s Guide to Learning Analytics (Advances in Analytics for Learning and Teaching)
92% match

A Beginner’s Guide to Learning Analytics (Advances in Analytics for Learning and Teaching)

Springer

£49.09 20 Feb 2026
Adoption of Data Analytics in Higher Education Learning and Teaching (Advances in Analytics for Learning and Teaching)
92% match

Adoption of Data Analytics in Higher Education Learning and Teaching (Advances in Analytics for Learning and Teaching)

£95.05 11 Jan 2026