£78.71

De Gruyter Mouton Board Games in the CLIL Classroom: New Trends in Content and Language Integrated Learning: 36 (Trends in Applied Linguistics [TAL], 36)

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£79 today · all-time low £77 (Jul 2026) · usually £79

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Last 71 days · 71 data points (no recent data)

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£123.94 £72.68 £83.86 £95.05 £106.23 £117.42 £128.60 17 June 2026 04 July 2026 22 July 2026 08 August 2026 26 August 2026

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23 days 35 days · current 8 days 1 day 4 days 0 9 18 26 35 £77 £79 £107 £119 £124 Days at Price

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Most common price: £79 (35 days, 49.3%)

Price range: £77 - £124

Price levels: 5 different prices over 71 days

Description

The present book explores how modern board gaming and language teaching can be beneficially combined to achieve optimal impact. Modern board games have a lot to offer language learners and teachers, and they should play a much more significant role in what has been labelled "Content and Language Integrated Learning" or CLIL. Modern board games require cooperation, problem-solving, active discovery, interpretation and analysis. Most importantly, modern board games allow students to explore a hypothetical environment without the risk of language errors. The key ingredient of the present book is "game-based learning and teaching theory", or GBLTT, a theoretical framework which measures learning outcomes based on gaming and learning procedures. GBLTT is focused on balancing information and gameplay as well as putting a focus on the ability of each learner to retain language competence and to put their subject to realistic situations.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
04 December 2023
Listed Since
05 June 2023

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