£91.49

Springer Mathematical and Computer Programming Techniques for Computer Graphics

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£91.49 £82.28 £84.29 £86.30 £88.31 £90.32 £92.33 24 January 2026 15 February 2026 09 March 2026 31 March 2026 23 April 2026

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10 days 7 days 32 days 7 days 2 days 32 days · current 0 8 16 24 32 £83 £84 £85 £87 £88 £91 Days at Price

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Most common price: £85 (32 days, 35.6%)

Price range: £83 - £91

Price levels: 6 different prices over 90 days

Description

Mathematical and Computer Programming Techniques for Computer Graphics introduces the mathematics and related computer programming techniques used in Computer Graphics. Starting with the underlying mathematical ideas, it gradually leads the reader to a sufficient understanding of the detail to be able to implement libraries and programs for 2D and 3D graphics. Using lots of code examples, the reader is encouraged to explore and experiment with data and computer programs (in the C programming language) and to master the related mathematical techniques. A simple but effective set of routines are included, organised as a library, covering both 2D and 3D graphics – taking a parallel approach to mathematical theory, and showing the reader how to incorporate it into example programs. This approach both demystifies the mathematics and demonstrates its relevance to 2D and 3D computer graphics.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
22 November 2005
Listed Since
22 January 2007

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No barcode data available

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