£219.97

Simulation and Game-Based Learning for the Health Professions (Advances in Medical Education, Research, and Ethics (Amere) Book Series)

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£260.88 £15.73 £69.22 £122.71 £176.19 £229.68 £283.17 09 June 2024 31 October 2024 25 March 2025 16 August 2025 08 January 2026

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134 days 94 days 55 days 236 days 60 days · current 0 59 118 177 236 £38-83 £83-127 £127-172 £172-216 £216-261 Days at Price

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Most common range: £172-216 (236 days, 40.8%)

Price range: £38 - £261

Price levels: 5 price ranges over 579 days

Description

Simulation and gaming are emerging as useful tools in the field of education. Health professional schools around the world have been expanding their use of simulation; however, there are few resources for health educators that highlight the advances in the field. Additionally, the use of simulation in low-resource settings is an area of growing interest globally, as is the sustainability of simulation-based education. Further study is required to fully understand this dynamic technology. Simulation and Game-Based Learning for the Health Professions focuses on simulation-based education for the health professions and the role of school-business-community collaboration to promote the translation of simulation skills to clinical and public health practice. The book also provides guidance for educators organizing simulations for interprofessional learners in high and low resource settings as well as tools for in-person and remote evaluation of simulation performance using telesimulation. Covering topics such as gaming, augmented reality, and clinical practice, this reference work is ideal for medical professionals, nurses, health educators, researchers, academicians, scholars, practitioners, instructors, and students.

Product Specifications

Format
Hardcover
Domain
Amazon UK
Release Date
17 June 2022
Listed Since
14 June 2022

Barcode

No barcode data available

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