We can't find the internet
Attempting to reconnect
Something went wrong
Hang in there while we get back on track
£58.61
A K Peters/CRC Press Real-Time Shading
Price data last checked 34 day(s) ago - refreshing...
We'll watch every seller, every day. One email when your price arrives.
This is the most expensive it has ever been. Walk away.
£59 today · previous high £59 · all-time low £57
NEW HERE?
Amazon shows you one price. We show you all of them.
Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.
WHAT'S ON THIS PAGE
when this has been cheap or pricey
where the price is heading next
all-time high & low, recent range
name your number, we'll email you
Price History & Forecast
Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.
Last 57 days · 57 data points (no recent data)
Price Distribution
Price distribution over 57 days • 2 price levels
Price Analysis
Most common price: £57 (56 days, 98.2%)
Price range: £57 - £59
Price levels: 2 different prices over 57 days
Description
Product Specifications
- Brand
- A K Peters/CRC Press
- Format
- hardcover
- ASIN
- 1568811802
- Domain
- Amazon UK
- Release Date
- 26 June 2002
- Listed Since
- 20 October 2006
Barcode
No barcode data available
Similar Products You Might Like
Physically Based Shader Development for Unity 2017: Develop Custom Lighting Systems
Apress
GPU Pro 360 Guide to Shadows: Guide to Shadows
CRC Press
Cengage Learning ShaderX3 - Advanced DirectX and OpenGL Rendering
Cengage Learning
Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics)
Morgan Kaufmann
Become a Unity Shaders Guru: Create advanced game visuals using code and graphs in Unity 2022
Packt Publishing
Placing Shadows
Routledge
Practical Shader Development: Vertex and Fragment Shaders for Game Developers
Apress
Fundamentals of Computer Graphics: International Student Edition
Taylor & Francis
WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL
Houdini On the Spot: Time-Saving Tips and Shortcuts from the Pros
Routledge
Visibility Algorithms for Real-Time Rendering: Efficient Visibility Computations for Rendering Acceleration and High-Quality Illumination in General 3D Environments
Südwestdeutscher Verlag für Hochschulschriften
Physically Based Rendering: From Theory to Implementation
Morgan Kaufmann
Game Graphics Programming
Cengage Learning
HLSL Development Cookbook
Packt Publishing
Photorealistic Rendering in Computer Graphics: Proceedings of the Second Eurographics Workshop on Rendering (Focus on Computer Graphics)
Springer
Graphics and Visualization: Principles & Algorithms
CRC Press
Shade, the Changing Man by Peter Milligan and Chris Bachalo Omnibus Vol. 2 (Shade, the Changing Man Omnibus, 2)
DC Comics