£104.00

ILR Press A Precarious Game: The Illusion of Dream Jobs in the Video Game Industry

Price data last checked 56 day(s) ago - refreshing...

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

It has never been this cheap. We have no record of a lower price.

£104 today · cheaper than every other day in the last 3 months

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 35 days • 35 data points (No recent data available)

Historical
Generating forecast...
£104.00 £98.80 £100.88 £102.96 £105.04 £107.12 £109.20 12 March 2026 20 March 2026 29 March 2026 06 April 2026 15 April 2026

Price Distribution

Price distribution over 35 days • 1 price levels

Days at Price
35 days 0 9 18 26 35 £104 Days at Price

Price Analysis

Most common price: £104 (35 days, 100.0%)

Price range: £104 - £104

Price levels: 1 different prices over 35 days

Description

A Precarious Game is an ethnographic examination of video game production. The developers that Ergin Bulut researched for almost three years in a medium-sized studio in the U.S. loved making video games that millions play. Only some, however, can enjoy this dream job, which can be precarious and alienating for many others. That is, the passion of a predominantly white-male labor force relies on material inequalities involving the sacrificial labor of their families, unacknowledged work of precarious testers, and thousands of racialized and gendered workers in the Global South. A Precarious Game explores the politics of doing what one loves. In the context of work, passion and love imply freedom, participation, and choice, but in fact they accelerate self-exploitation and can impose emotional toxicity on other workers by forcing them to work endless hours. Bulut argues that such ludic discourses in the game industry disguise the racialized and gendered inequalities on which a profitable transnational industry thrives. Within capitalism, work is not just an economic matter, and the political nature of employment and love can still be undemocratic even when based on mutual consent. As Bulut demonstrates, rather than considering work simply as a matter of economics based on trade-offs in the workplace, we should consider the question of work and love as one of democracy rooted in politics.

Product Specifications

Format
Hardcover
Domain
Amazon UK
Release Date
15 March 2020
Listed Since
28 May 2019

Barcode

No barcode data available

Similar Products You Might Like

Metagaming: Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames (Electronic Mediations)
96% match

Metagaming: Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames (Electronic Mediations)

University of Minnesota Press

£72.60 28 Feb 2026
The Routledge Companion to Video Game Studies (Routledge Media and Cultural Studies Companions)
95% match

The Routledge Companion to Video Game Studies (Routledge Media and Cultural Studies Companions)

£136.53 10 Jan 2026
Games User Research Cookbook: Tools and Techniques for Better Player Experience
95% match

Games User Research Cookbook: Tools and Techniques for Better Player Experience

£46.65 07 Jan 2026
Nice Work If You Can Get It: Life and Labor in Precarious Times: 8 (NYU Series in Social and Cultural Analysis)
95% match

Nice Work If You Can Get It: Life and Labor in Precarious Times: 8 (NYU Series in Social and Cultural Analysis)

NYU Press

£86.00 10 Mar 2026
Honoring the Code: Conversations with Great Game Designers
95% match

Honoring the Code: Conversations with Great Game Designers

CRC Press

£44.99 07 Mar 2026
Mastering Community Management: Chaos, Compassion, and Connections in Games
95% match

Mastering Community Management: Chaos, Compassion, and Connections in Games

CRC Press

£102.42 30 Jan 2026
Computer Games and Technical Communication: Critical Methods and Applications at the Intersection (Routledge Studies in Technical Communication, Rhetoric, and Culture)
95% match

Computer Games and Technical Communication: Critical Methods and Applications at the Intersection (Routledge Studies in Technical Communication, Rhetoric, and Culture)

Routledge

£148.84 02 Mar 2026
Literature, Videogames and Learning: Playing the Text (Literature and Education)
95% match

Literature, Videogames and Learning: Playing the Text (Literature and Education)

Routledge

£136.27 11 Apr 2026
Inside the Video Game Industry: Game Developers Talk About the Business of Play
95% match

Inside the Video Game Industry: Game Developers Talk About the Business of Play

Routledge

£144.59 09 Mar 2026
Routledge Care, Power, Information - BluesCollarship Book
95% match

Routledge Care, Power, Information - BluesCollarship Book

Routledge

£120.00 18 Apr 2026
Honoring the Code: Conversations with Great Game Designers
95% match

Honoring the Code: Conversations with Great Game Designers

CRC Press

£157.78 06 Apr 2026
The Game Business Guidebook: What To Do When Nobody Wants Your Game
95% match

The Game Business Guidebook: What To Do When Nobody Wants Your Game

CRC Press

£47.83 20 Feb 2026
Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)
95% match

Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)

Springer

£82.15 08 Mar 2026
Feminist War Games?: Mechanisms of War, Feminist Values, and Interventional Games (Digital Research in the Arts and Humanities)
95% match

Feminist War Games?: Mechanisms of War, Feminist Values, and Interventional Games (Digital Research in the Arts and Humanities)

Routledge

£40.99 15 Feb 2026
Transnational Contexts of Development History, Sociality, and Society of Play: Video Games in East Asia (East Asian Popular Culture)
95% match

Transnational Contexts of Development History, Sociality, and Society of Play: Video Games in East Asia (East Asian Popular Culture)

MACMILLAN

£84.17 24 Feb 2026
Transnational Contexts of Development History, Sociality, and Society of Play: Video Games in East Asia (East Asian Popular Culture)
95% match

Transnational Contexts of Development History, Sociality, and Society of Play: Video Games in East Asia (East Asian Popular Culture)

MACMILLAN

£84.79 23 Feb 2026
ECSCW 2009: Proceedings of the 11th European Conference on Computer Supported Cooperative Work, 7-11 September 2009, Vienna, Austria
95% match

ECSCW 2009: Proceedings of the 11th European Conference on Computer Supported Cooperative Work, 7-11 September 2009, Vienna, Austria

Springer

£139.87 10 Mar 2026
ECSCW 2009: Proceedings of the 11th European Conference on Computer Supported Cooperative Work, 7-11 September 2009, Vienna, Austria
95% match

ECSCW 2009: Proceedings of the 11th European Conference on Computer Supported Cooperative Work, 7-11 September 2009, Vienna, Austria

Springer

£143.19 10 Feb 2026
Mastering Community Management: Chaos, Compassion, and Connections in Games
95% match

Mastering Community Management: Chaos, Compassion, and Connections in Games

£40.47 30 Jan 2026
Fans and Videogames: Histories, Fandom, Archives (Routledge Advances in Game Studies)
95% match

Fans and Videogames: Histories, Fandom, Archives (Routledge Advances in Game Studies)

Routledge

£148.99 11 Mar 2026
Video Games as Culture: Considering the Role and Importance of Video Games in Contemporary Society (Routledge Advances in Sociology)
95% match

Video Games as Culture: Considering the Role and Importance of Video Games in Contemporary Society (Routledge Advances in Sociology)

Routledge

£40.19 15 Apr 2026
Feminist War Games?: Mechanisms of War, Feminist Values, and Interventional Games (Digital Research in the Arts and Humanities)
95% match

Feminist War Games?: Mechanisms of War, Feminist Values, and Interventional Games (Digital Research in the Arts and Humanities)

Routledge

£127.47 27 Feb 2026
Innovation and Entrepreneurship in the Indie Video Game Industry: Stories and Practical Lessons from an Eyewitness
95% match

Innovation and Entrepreneurship in the Indie Video Game Industry: Stories and Practical Lessons from an Eyewitness

MACMILLAN

£38.59 20 Feb 2026
Exploring Imaginary Worlds: Essays on Media, Structure, and Subcreation
95% match

Exploring Imaginary Worlds: Essays on Media, Structure, and Subcreation

Routledge

£124.38 24 Jan 2026