£78.95

CRC Press Introduction to Computer Graphics: A Practical Learning Approach (Chapman & Hall/CRC Computer Graphics, Geometric Modeling, and Animation)

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Last 87 days • 87 data points (No recent data available)

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£78.95 £75.84 £76.52 £77.20 £77.87 £78.55 £79.23 08 April 2026 29 April 2026 21 May 2026 11 June 2026 03 July 2026

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54 days 18 days 14 days 1 day · current 0 14 27 41 54 £76 £77 £78 £79 Days at Price

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Most common price: £76 (54 days, 62.1%)

Price range: £76 - £79

Price levels: 4 different prices over 87 days

Description

Teach Your Students How to Create a Graphics Application Introduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game. Each chapter focuses on a particular computer graphics aspect, such as 3D modeling and lighting. The authors help students understand how to handle 3D geometric transformations, texturing, complex lighting effects, and more. This practical approach leads students to draw the elements and effects needed to ultimately create a visually pleasing car racing game. The code is available at www.envymycarbook.com Puts computer graphics theory into practice by developing an interactive video game Enables students to experiment with the concepts in a practical setting Uses WebGL for code examples Requires knowledge of general programming and basic notions of HTML and JavaScript Provides the software and other materials on the book’s website Software development does not require installation of IDEs or libraries, only a text editor.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
17 October 2014
Listed Since
20 January 2012

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