We can't find the internet
Attempting to reconnect
Something went wrong
Hang in there while we get back on track
£166.51
Routledge Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories
Price data last checked 19 day(s) ago - will refresh soon
We'll watch every seller, every day. One email when your price arrives.
This is the most expensive it has ever been. Walk away.
£167 today · previous high £167 · all-time low £166
NEW HERE?
Amazon shows you one price. We show you all of them.
Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.
WHAT'S ON THIS PAGE
when this has been cheap or pricey
where the price is heading next
all-time high & low, recent range
name your number, we'll email you
Price History & Forecast
Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.
Last 72 days · 72 data points (no recent data)
Price Distribution
Price distribution over 72 days • 1 price levels
Price Analysis
Most common price: £166 (72 days, 100.0%)
Price range: £166 - £166
Price levels: 1 different prices over 72 days
Description
Product Specifications
- Brand
- Routledge
- Format
- hardcover
- ASIN
- 1138427462
- Domain
- Amazon UK
- Release Date
- 02 August 2017
- Listed Since
- 26 July 2017
Barcode
No barcode data available
Similar Products You Might Like
Freelance Video Game Writing: The Life & Business of the Digital Mercenary for Hire
CRC Press
Interaktive Drehbücher für digitale Welten: Wie Videogames traditionelle Erzählweisen erneuern
Diplomica Verlag
Pervasive Games: Theory and Design
CRC Press
CRC Press Narrative Tactics for Mobile and Social Games Book
CRC Press
Narrative Design for Mobile and Live Games
CRC Press
Narrative Design: The Craft of Writing for Games
CRC Press
The Advanced Game Narrative Toolbox
CRC Press
Interactive Multimedia Learning: Using Social Media for Peer Education in Single-Player Educational Games (Springer Theses)
Springer
Electronic Literature as Digital Humanities: Contexts, Forms, and Practices
Bloomsbury Academic
Fans and Videogames: Histories, Fandom, Archives (Routledge Advances in Game Studies)
Routledge
Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling
CRC Press
Exploring Technology for Writing and Writing Instruction (Advances in Educational Technologies and Instructional Design)
Information Science Reference
Game Writing: Narrative Skills for Videogames
Bloomsbury Academic
Global Media's Preternatural Influence on Global Technological Singularity, Culture and Government (Advances in Media, Entertainment, and the Arts)
Information Science Reference
Exploring Imaginary Worlds: Essays on Media, Structure, and Subcreation
Routledge
Cooperative Gaming: Diversity in the Games Industry and How to Cultivate Inclusion (ERROR)
CRC Press
Honoring the Code: Conversations with Great Game Designers
CRC Press
Honoring the Code: Conversations with Great Game Designers
CRC Press
Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)
Springer
Digital Fiction and the Unnatural: Transmedial Narrative Theory, Method, and Analysis (Theory and Interpretation of Narrative)
Ohio State University Press
Distributed Cognition in Victorian Culture and Modernism (The Edinburgh History of Distributed Cognition)
Edinburgh University Press
Would You Rather Game Book: For Kids 6-12 Years Old: The Book of Silly Scenarios, Challenging Choices, and Hilarious Situations the Whole Family Will Love (Game Book Gift Ideas)
Independently published
Literature, Videogames and Learning: Playing the Text (Literature and Education)
Routledge
Handbook on Interactive Storytelling
Wiley