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MACMILLAN Virtual Worlds as Philosophical Tools: How to Philosophize with a Digital Hammer

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Description

Who are we in simulated worlds? Will experiencing worlds that are not 'actual' change our ways of structuring thought? Can virtual worlds open up new possibilities to philosophize? Virtual Worlds as Philosophical Tools tries to answer these questions from a perspective that combines philosophy of technology with videogame design.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
10 August 2015
Listed Since
16 February 2015

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