£52.32

CRC Press Artificial Intelligence in Games

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£53.35 £18.92 £26.43 £33.94 £41.46 £48.97 £56.48 25 April 2026 07 May 2026 20 May 2026 01 June 2026 14 June 2026

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1 day 29 days · current 21 days 0 7 15 22 29 £22 £52 £53 Days at Price

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Most common price: £52 (29 days, 56.9%)

Price range: £22 - £53

Price levels: 3 different prices over 51 days

Description

This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding and decision-making. Written to be easily accessible, each topic is accompanied by an example game that allows the reader to add their own code to see the effects their changes have. Each chapter is split into two parts. The first part covers the necessary theory in a friendly, conversational manner, using visual examples and fictional game scenarios to give additional context. The second part is a coding tutorial in C# for the topic at hand. Each chapter has its own example game available to download, written in C# in the Unity Game Engine. This book will be suitable for students and aspiring games programmers looking to gain a grounding in game AI techniques.

Product Specifications

Format
paperback
Domain
Amazon UK
Release Date
28 July 2022
Listed Since
29 January 2022

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