£28.77

Apress Beginning Game AI with Unity: Programming Artificial Intelligence with C#

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£30.89 £28.56 £29.07 £29.58 £30.08 £30.59 £31.10 11 March 2026 21 March 2026 31 March 2026 10 April 2026 20 April 2026

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Description

Game developers will use this book to gain a basic knowledge of programming artificial intelligence using Unity and C#. You will not be bored learning the theory underpinning AI. Instead, you will learn by experience and practice, and complete an engaging project in each chapter. AI is the one of the most popular subjects in gaming today, ranging from controlling the behavior of non-player characters to procedural generated levels. This book starts with an introduction to AI and its use in games. Basic moving behaviors and pathfinding are covered, and then you move through more complex concepts of pathfinding and decision making. What You Will Learn Understand the fundamentals of AI Create gameplay-based AI to address navigation and decision-making problems Put into practice graph theory and behavior models Address pathfinding problems Use the A* algorithm, the deus ex machina of pathfinding algorithms Create a mini stealth game Who This Book Is For Developers and programming enthusiasts with a basic knowledge of Unity and C# who want to understand and master the foundations of artificial intelligence in games

Product Specifications

Brand
Apress
Format
paperback
Domain
Amazon UK
Release Date
06 December 2020
Listed Since
31 July 2020

Barcode

No barcode data available

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