£46.80

Springer - Procedural Content Generation via Machine Learning

Price data last checked 35 day(s) ago - refreshing...

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

It has never been this cheap. We have no record of a lower price.

£47 today · cheaper than every other day in the last 3 months

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 56 days • 56 data points (No recent data available)

Historical
Generating forecast...
£47.85 £46.69 £46.95 £47.20 £47.45 £47.70 £47.96 13 March 2026 26 March 2026 09 April 2026 23 April 2026 07 May 2026

Price Distribution

Price distribution over 56 days • 2 price levels

Days at Price
Current Price
7 days · current 49 days 0 12 25 37 49 £47 £48 Days at Price

Price Analysis

Most common price: £48 (49 days, 87.5%)

Price range: £47 - £48

Price levels: 2 different prices over 56 days

Description

Explore the transformative intersection of artificial intelligence and game design with this comprehensive guide from Springer. As machine learning continues to impact various industries, its role in the video game sector is becoming increasingly significant. This book provides an overview of Procedural Content Generation via Machine Learning (PCGML), a method where computers learn from existing content to generate entirely new assets. Readers will learn how PCGML can be used to create diverse game elements, including levels, quests, and characters. This text is designed to be the first beginner-focused guide to the field, making complex concepts accessible to those new to the topic. Whether you are interested in the current state of the industry or looking toward future approaches, this book offers a clear survey of how machine learning is poised to change how video game content is produced.

Key Features

Provides a complete survey of current and future approaches to generating video game content using machine learning techniques.

Explains the concept of PCGML, which involves using computers to learn from existing data to create new game levels, quests, and characters.

Serves as the first beginner-focused guide to the field, making the subject accessible to those starting their journey in PCGML.

Analyzes how machine learning is making a major impact on the video game industry and various other sectors.

Offers a detailed overview of how procedural generation through machine learning is poised to transform game development processes.

Product Specifications

Format
paperback
Domain
Amazon UK
Release Date
07 December 2023
Listed Since
11 November 2023

Barcode

No barcode data available

Similar Products You Might Like

Procedural Content Generation in Games (Computational Synthesis and Creative Systems)
96% match

Procedural Content Generation in Games (Computational Synthesis and Creative Systems)

Springer

£29.51 02 May 2026
Digital Games and Learning: Research and Theory (Digital Games, Simulations, and Play in Learning)
95% match

Digital Games and Learning: Research and Theory (Digital Games, Simulations, and Play in Learning)

Routledge

£46.99 13 Apr 2026
Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences
95% match

Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences

CRC Press

£49.44 04 Feb 2026
Artificial Intelligence and Games
95% match

Artificial Intelligence and Games

Springer

£49.15 01 Feb 2026
Game Design Theory: A New Philosophy for Understanding Games
95% match

Game Design Theory: A New Philosophy for Understanding Games

CRC Press

£44.15 16 Feb 2026
Honoring the Code: Conversations with Great Game Designers
95% match

Honoring the Code: Conversations with Great Game Designers

CRC Press

£44.99 07 Mar 2026
Game Design: A Practical Approach (Game Development Series)
95% match

Game Design: A Practical Approach (Game Development Series)

Cengage Learning

£72.99 24 Feb 2026
Serious Games and Edutainment Applications: Volume II
95% match

Serious Games and Edutainment Applications: Volume II

Springer

£156.00 13 Jan 2026
Honoring the Code: Conversations with Great Game Designers
95% match

Honoring the Code: Conversations with Great Game Designers

CRC Press

£157.78 06 Apr 2026
Games and Learning Alliance: 10th International Conference, GALA 2021, La Spezia, Italy, December 1–2, 2021, Proceedings: 13134 (Lecture Notes in Computer Science, 13134)
95% match

Games and Learning Alliance: 10th International Conference, GALA 2021, La Spezia, Italy, December 1–2, 2021, Proceedings: 13134 (Lecture Notes in Computer Science, 13134)

Springer

£44.88 03 Apr 2026
Artificial Intelligence in Games
95% match

Artificial Intelligence in Games

£48.23 12 Jan 2026
Game AI Pro: Collected Wisdom of Game AI Professionals
95% match

Game AI Pro: Collected Wisdom of Game AI Professionals

CRC Press

£73.99 22 Jan 2026
Teaching Video Game Design Fundamentals: A Guide for Educating with Practical Examples and Learning Materials
95% match

Teaching Video Game Design Fundamentals: A Guide for Educating with Practical Examples and Learning Materials

CRC Press

£45.85 30 Jan 2026
The Routledge Companion to Video Game Studies (Routledge Media and Cultural Studies Companions)
95% match

The Routledge Companion to Video Game Studies (Routledge Media and Cultural Studies Companions)

Routledge

£45.99 20 Feb 2026
Aesthetics and Design for Game-based Learning (Digital Games, Simulations, and Play in Learning)
95% match

Aesthetics and Design for Game-based Learning (Digital Games, Simulations, and Play in Learning)

Routledge

£112.87 08 Jan 2026
Game Design Tools: Cognitive, Psychological, and Practical Approaches
95% match

Game Design Tools: Cognitive, Psychological, and Practical Approaches

CRC Press

£46.61 16 Feb 2026
Game AI Pro 2: Collected Wisdom of Game AI Professionals
95% match

Game AI Pro 2: Collected Wisdom of Game AI Professionals

CRC Press

£97.00 12 Jan 2026
Instructional Techniques to Facilitate Learning and Motivation of Serious Games (Advances in Game-Based Learning)
95% match

Instructional Techniques to Facilitate Learning and Motivation of Serious Games (Advances in Game-Based Learning)

Springer

£99.42 07 Jan 2026
Game AI Pro: Collected Wisdom of Game AI Professionals
95% match

Game AI Pro: Collected Wisdom of Game AI Professionals

£52.29 24 Jan 2026
Game Programming Gems 2 (GAME PROGRAMMING GEMS SERIES)
95% match

Game Programming Gems 2 (GAME PROGRAMMING GEMS SERIES)

Cengage Learning

£115.92 17 Mar 2026
Algorithmic and Architectural Gaming Design: Implementation and Development
95% match

Algorithmic and Architectural Gaming Design: Implementation and Development

Information Science Reference

£163.79 14 Jan 2026
Serious Games: Foundations, Concepts and Practice
95% match

Serious Games: Foundations, Concepts and Practice

Springer

£47.89 01 Mar 2026
CRC Press AI for Games (AI for Everything) - Computer Science Book
95% match

CRC Press AI for Games (AI for Everything) - Computer Science Book

CRC Press

£43.81 12 May 2026
Learning Games: The Science and Art of Development (Advances in Game-Based Learning)
95% match

Learning Games: The Science and Art of Development (Advances in Game-Based Learning)

Springer

£84.28 27 Apr 2026