£135.00

Routledge Representing Conflicts in Games - Game Studies Book

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£136.04 £119.39 £123.02 £126.65 £130.29 £133.92 £137.55 09 July 2026 30 July 2026 21 August 2026 12 September 2026 04 October 2026

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Description

Representing Conflicts in Games explores how video games and interactive media depict antagonism, rivalry, and competition through gameplay mechanics, narrative design, and player experience. Published by Routledge as part of the Advances in Game Studies series, this academic text examines the theoretical frameworks and practical implementations of conflict representation across diverse game genres and platforms. The book provides scholars, game designers, and students with critical analysis of how games transform abstract competitive concepts into engaging interactive experiences. Through detailed case studies and theoretical exploration, it demonstrates the relationship between game design choices and the portrayal of human conflict, offering insights into both the creative and technical dimensions of conflict-based gameplay. This title serves as an essential reference for anyone studying game design theory, interactive narrative, or the cultural impact of competitive gaming.

Key Features

Published by Routledge, a leading academic publisher specialising in game studies and interactive media research.

Part of the Routledge Advances in Game Studies series, positioning it alongside cutting-edge scholarship in game theory and design.

Focuses on three core aspects of game conflict: antagonism as narrative opposition, rivalry as competitive dynamics, and competition as systemic challenge.

Suitable for academic researchers, game design professionals, university students, and anyone investigating conflict representation in interactive entertainment.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
30 December 2022
Listed Since
28 July 2022

Barcode

No barcode data available

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