£129.13

Routledge Music and Sonic Environments in Video Games Book

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Description

Explore the complex relationship between audio and virtual worlds with Music and Sonic Environments in Video Games. Part of the Routledge Music and Screen Media Series, this collection examines how sound functions as a storytelling medium within digital spaces. Through various game case studies, the text investigates how music and sound design interact with both virtual and real environments in ways that are often unexpected. This book looks at how dynamic soundscapes respond to player movement and how they assist in the process of worldbuilding. Readers will learn about the ways audio engages players in collaborative composition and follows specific genre conventions. It is an essential resource for those studying the intersection of music, sound design, and interactive media, providing diverse disciplinary perspectives on how ludic soundscapes shape the gaming experience.

Key Features

Explores how music and sound interact with virtual and real environments through various game case studies.

Analyzes the role of sonic environments as a unique storytelling medium in modern video games.

Examines how dynamic soundscapes react to player movements to create immersive experiences.

Discusses how audio contributes to worldbuilding and engages players in collaborative composition.

Provides diverse disciplinary perspectives on genre conventions and sound design in gaming.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
06 November 2024
Listed Since
23 April 2024

Barcode

No barcode data available

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