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CRC Press The Multiplayer Classroom - Designing Coursework as a Game

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Description

Transform your teaching approach with this revised edition of the groundbreaking book that reshaped educational practice. Move beyond surface-level gamification tactics like badges and leaderboards to discover proven strategies for designing structured learning experiences that function as engaging games. This practical guide draws on years of real-world classroom and boardroom implementation, openly evaluating what strategies succeed and which fall short. Written in an accessible style, the book introduces game design concepts and terminology in a logical, easy-to-follow progression, making it suitable for educators, trainers, and corporate facilitators alike. Learn how to boost student engagement, improve academic performance, and increase attendance through authentic game-based learning design principles that go far deeper than conventional gamification approaches.

Key Features

The Multiplayer Classroom provides proven frameworks for transforming any learning experience into a game-based design that engages students effectively.

This revised edition includes honest analysis of successes and failures from years of practical classroom and professional training applications.

Game concepts and vocabulary are introduced in a logical progression that makes the content accessible to readers new to game design terminology.

The book's reader-friendly approach suits use in diverse settings including traditional classrooms, online learning environments, and corporate training boardrooms.

Designed to help educators raise student grades and improve attendance by creating intrinsically motivating learning experiences rather than relying on simple reward systems.

Product Specifications

Format
paperback
Domain
Amazon UK
Release Date
20 March 2020
Listed Since
31 October 2019

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