£117.77

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£118 today · previous high £118 · all-time low £70

CRC Press Real-Time Collision Detection - 3D Graphics Book

Amazon

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£117.77 £64.96 £76.48 £88.00 £99.53 £111.05 £122.57 25 July 2026 09 August 2026 25 August 2026 10 September 2026 26 September 2026
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Description

Master the fundamentals of efficient 3D environments with Real-Time Collision Detection by Christer Ericson. Published by CRC Press as part of the Morgan Kaufmann Series in Interactive 3D Technology, this book serves as a comprehensive guide for developers working in 3D games, virtual reality, and physical simulators. Learn to implement industrial-strength collision detection systems designed for highly detailed dynamic environments. The text provides deep insights into spatial and object partitioning, covering a wide variety of grids, trees, and sorting methods. With a large collection of intersection tests included, this guide offers the professional tools and know-how required to build high-performance graphics and software applications.

Key Features

This book by Christer Ericson provides a comprehensive guide to building efficient real-time collision detection systems.

Learn advanced spatial and object partitioning techniques using various grids, trees, and sorting methods.

Develop industrial-strength collision detection for 3D games, virtual reality, and physical simulators.

The content includes a large collection of intersection tests for high-performance 3D graphics applications.

This new, mint condition book from CRC Press is shipped with guaranteed packaging for safe arrival.

Orders received before 12 noon are dispatched the same day to ensure fast delivery.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
22 December 2004
Listed Since
05 February 2007

Barcode

No barcode data available

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