£88.08

CRC Press Game Physics

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Last 597 days • 597 data points (No recent data available)

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£95.56 £74.53 £79.12 £83.71 £88.29 £92.88 £97.47 09 June 2024 05 November 2024 03 April 2025 30 August 2025 26 January 2026

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25 days 2 days 94 days 472 days · current 4 days 0 118 236 354 472 £76-80 £80-84 £84-88 £88-92 £92-96 Days at Price

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Most common range: £88-92 (472 days, 79.1%)

Price range: £76 - £96

Price levels: 5 price ranges over 597 days

Description

Create physically realistic 3D Graphics environments with this introduction to the ideas and techniques behind the process. Author David H. Eberly includes simulations to introduce the key problems involved and then gradually reveals the mathematical and physical concepts needed to solve them. He then describes all the algorithmic foundations and uses code examples and working source code to show how they are implemented, culminating in a large collection of physical simulations. The book tackles the complex, challenging issues that other books avoid, including Lagrangian dynamics, rigid body dynamics, impulse methods, resting contact, linear complementarity problems, deformable bodies, mass-spring systems, friction, numerical solution of differential equations, numerical stability and its relationship to physical stability, and Verlet integration methods. This book even describes when real physics isn't necessary - and hacked physics will do.

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Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
04 May 2010
Listed Since
12 November 2009

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