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CRC Press Maya Python for Games and Film Reference Guide

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Description

Master the Maya Python API with this comprehensive guide from CRC Press. Maya Python for Games and Film is the first book dedicated exclusively to implementing Python within the Maya environment. This in-depth resource is designed to help you navigate the transition from MEL to Python or provide a structured learning path for aspiring artists who need a reliable source of information. Written by trusted authorities in the field, this book serves as a complete reference for technical artists and animators working in the games and film industries. Whether you are looking to enhance your existing workflow or build new tools from scratch, this guide provides the technical foundation needed to excel in professional production pipelines.

Key Features

This CRC Press book serves as a complete reference for mastering the Maya Python API.

The guide focuses exclusively on the implementation of Python within Maya for professional use.

It provides a clear pathway for technical artists transitioning from MEL to Python.

The content is written by trusted authorities to support both seasoned pros and aspiring artists.

This resource is specifically designed for workflows within the games and film industries.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
28 September 2011
Listed Since
07 March 2011

Barcode

No barcode data available

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