£64.00

Le rôle et l'importance de la violence explicite dans les jeux vidéo: Telle qu'elle est perçue par les joueurs réguliers, les joueurs occasionnels et les non-joueurs

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Last 85 days · 85 data points (no recent data)

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£64.00 £63.04 £63.25 £63.46 £63.67 £63.88 £64.09 13 June 2026 04 July 2026 25 July 2026 15 August 2026 05 September 2026

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41 days 44 days · current 0 11 22 33 44 £63 £64 Days at Price

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Most common price: £64 (44 days, 51.8%)

Price range: £63 - £64

Price levels: 2 different prices over 85 days

Description

De nos jours, les jeux vidéo sont omniprésents et sont joués par des personnes de tout âge. Dans certains cas, les ventes peuvent même être supérieures à celles de l'industrie cinématographique. En outre, presque tout le monde a au moins entendu parler de Assassin's Creed ou de Tomb Raider (que certains associent à l'actrice Angelina Jolie, qui a incarné le personnage principal de cette série dans les films Lara Croft : Tomb Raider de 2001 et Lara Croft Tomb Raider : Le berceau de la vie de 2003). Étant donné que les jeux vidéo susmentionnés contiennent tous deux de la violence (de manière plus ou moins explicite, en fonction du jeu et éventuellement de la technologie disponible au moment de son développement), nous pouvons affirmer que - au même titre que les films, séries télévisées, romans et autres médias violents - les jeux vidéo violents sont devenus partie intégrante de la culture pop occidentale. Cependant, les joueurs apprécient-ils vraiment cette caractéristique ? Comment la perçoivent-ils et la jugent-ils ? S'agit-il uniquement d'une question de réalisme ou existe-t-il une autre raison d'aimer ou de ne pas aimer ? Existe-t-il une différence entre les sexes et le type de joueur ? Le présent travail de recherche tente de répondre à ces questions, mais d'autres recherches sont nécessaires pour corroborer ou contredire les résultats de l'auteur.

Product Specifications

Format
paperback
Domain
Amazon UK
Release Date
16 December 2024
Listed Since
17 December 2024

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