£69.95

De Gruyter Oldenbourg Playing American: Open-World Videogames and the Reproduction of American Culture: 14 (Video Games and the Humanities, 14)

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£70 today · previous high £70 · all-time low £66

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Last 91 days · 91 data points

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£69.95 £65.95 £66.82 £67.69 £68.57 £69.44 £70.31 14 April 2026 06 May 2026 29 May 2026 20 June 2026 13 July 2026

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Price distribution over 91 days • 2 price levels

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63 days 28 days · current 0 16 32 47 63 £66 £70 Days at Price

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Most common price: £66 (63 days, 69.2%)

Price range: £66 - £70

Price levels: 2 different prices over 91 days

Description

Videogames have always depicted representations of American culture, but how exactly they feed back into this culture is less obvious. Advocating an action-based understanding of both videogames and culture, this book delineates how aspects of American culture are reproduced transnationally through popular open-world videogames. Playing American proposes an analytic focus on open-world videogames' "ambient operations" and traces practices of "playing American" through the stages of videogame development, gameplay, and reception. Three case studies – concentrating on the Grand Theft Auto, Watch Dogs, and Red Dead Redemption franchises, respectively – highlight different figurations of "playing American." Thematic foci range from public discourses on systemic racism and neoliberal capitalism to the justification of real-world surveillance practices and to the reconfiguration of the Western in the digital age. Playing American provides those interested in either videogames or American culture with a fresh angle and new concepts regarding its subject matters. It demonstrates that videogames are agents of cultural reproduction that do distinct cultural work for American culture in the twenty-first century.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
02 October 2023
Listed Since
03 July 2023

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