We can't find the internet
Attempting to reconnect
Something went wrong
Hang in there while we get back on track
£69.98
De Gruyter Oldenbourg Playing American: Open-World Videogames and the Reproduction of American Culture: 14 (Video Games and the Humanities, 14)
Price data last checked 26 day(s) ago - will refresh soon
We'll watch every seller, every day. One email when your price arrives.
This is the most expensive it has ever been. Walk away.
£70 today · previous high £70 · all-time low £70
NEW HERE?
Amazon shows you one price. We show you all of them.
Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.
WHAT'S ON THIS PAGE
when this has been cheap or pricey
where the price is heading next
all-time high & low, recent range
name your number, we'll email you
Price History & Forecast
Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.
Last 65 days · 65 data points (no recent data)
Price Distribution
Price distribution over 65 days • 1 price levels
Price Analysis
Most common price: £70 (65 days, 100.0%)
Price range: £70 - £70
Price levels: 1 different prices over 65 days
Description
Product Specifications
- Brand
- De Gruyter Oldenbourg
- Format
- hardcover
- ASIN
- 3111244849
- Domain
- Amazon UK
- Release Date
- 02 October 2023
- Listed Since
- 03 July 2023
Barcode
No barcode data available
Similar Products You Might Like
Video Games, Crime, and Control: Getting Played (Routledge Studies in Crime, Culture and Media)
Routledge
Gaming Globally: Production, Play, and Place (Critical Media Studies)
MACMILLAN
War/Play: Video Games and the Militarization of Society: 11 (Minding the Media: Critical Issues for Learning and Teaching)
Peter Lang Gmbh, Internationaler Verlag Der Wissenschaften
Gaming Exhaustion: Reclaiming Play from Late Capitalism (Power Play: Games, Politics, Culture)
Duke University Press
Digital Gaming Re-imagines the Middle Ages (Routledge Studies in New Media and Cyberculture)
Routledge
Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia (East Asian Popular Culture)
Springer
Critical Gaming: Interactive History and Virtual Heritage (Digital Research in the Arts and Humanities)
Routledge
Cultural Game Studies: Critical Approaches
Routledge
The Video Game Debate: Unravelling the Physical, Social, and Psychological Effects of Video Games
Routledge
Game Boys for Play Girls! Volume 2: Games, Girls, Japan - a cultural exploration of gender and video games as a tool for youth cultures and creative careers in the West and in Japan
Südwestdeutscher Verlag für Hochschulschriften
The New American Cultural Sociology (Cambridge Cultural Social Studies)
Cambridge University Press
Virtual Sociocultural Convergence
Springer
Exploring Videogames with Deleuze and Guattari: Towards an affective theory of form
Routledge
Making American Art
Routledge
Contemporary Cowboys: Reimagining an American Archetype in Popular Culture
Bloomsbury
Virtual History: How Videogames Portray the Past
Routledge
Playing with America's Doll: A Cultural Analysis of the American Girl Collection
MACMILLAN
Game Boys for Play Girls! Volume 1: Games, Girls, Japan - a Cultural Exploration of Gender and Video Games as a Tool for Youth Cultures and Creative Careers in the West and in Japan
Südwestdeutscher Verlag für Hochschulschriften
The Printed Book in Contemporary American Culture: Medium, Object, Metaphor (New Directions in Book History)
MACMILLAN
Approaches to American Cultural Studies
Routledge
The Theming Of America, Second Edition: American Dreams, Media Fantasies, And Themed Environments
Routledge
America Under Construction: Boundaries and Identities in Popular Culture (Routledge Library Editions: Cultural Studies)
Routledge
Law, Video Games, Virtual Realities: Playing Law (TechNomos)
Routledge
Demystifying Game Studies
CRC Press