£115.00

Routledge Exploring Videogames with Deleuze and Guattari: Towards an affective theory of form

Price data last checked 33 day(s) ago - refreshing...

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

It has never been this cheap. We have no record of a lower price.

£115 today · cheaper than every other day in the last 3 months

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 58 days • 58 data points (No recent data available)

Historical
Generating forecast...
£136.81 £112.82 £118.05 £123.29 £128.52 £133.76 £138.99 28 March 2026 11 April 2026 25 April 2026 09 May 2026 24 May 2026

Price Distribution

Price distribution over 58 days • 3 price levels

Days at Price
Current Price
3 days · current 28 days 27 days 0 7 14 21 28 £115 £136 £137 Days at Price

Price Analysis

Most common price: £136 (28 days, 48.3%)

Price range: £115 - £137

Price levels: 3 different prices over 58 days

Description

Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required. Cremin turns to Deleuze and Guattari’s non-representational philosophy to develop a conceptual toolkit for thinking anew about videogames and our relationship to them. Rather than approach videogames through a language suited to other media forms, Cremin invites us to think in terms of a videogame plane and the compositions of developers and players who bring them to life. According to Cremin, we are not simply playing videogames, we are creating them. We exceed our own bodily limitations by assembling forces with the elements they are made up of. The book develops a critical methodology that can explain what every videogame, irrespective of genre or technology, has in common and proceeds on this basis to analyse their differences. Drawing from a wide range of examples spanning the history of the medium, Cremin discerns the qualities inherent to those regarded as classics and what those qualities enable the player to do. Exploring Videogames with Deleuze and Guattari analyses different aspects of the medium, including the social and cultural context in which videogames are played, to develop a nuanced perspective on gendered narratives, caricatures and glorifications of war. It considers the processes and relationships that have given rise to industrial giants, the spiralling costs of making videogames and the pressure this places developers under to produce standard variations of winning formulas. The book invites the reader to embark on a molecular journey through worlds neither ‘virtual’ nor ‘real’ exceeding image, analogy and metaphor. With clear explanations and detailed analysis, Cremin demonstrates the value of a Deleuzian approach to the study of videogames, making it an accessible and valuable resource for students, scholars, developers and enthusiasts. Review This book makes the bold prophecy that the 21st century will be the century of videogames. It then offers a dynamic toolkit of concepts drawn from the work of Deleuze and Guattari to think in new ways about videogames. Importantly, Cremin debunks the idea that videogames are virtual, meaning confined to the depths of their digital origins. Instead he shows us that they consist of actual processes of becoming that reach out from the console into every corner of life. This is an exciting and necessary book. -  Ian Buchanan, University of Wollongong, Australia

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
12 August 2015
Listed Since
16 March 2015

Barcode

No barcode data available

Similar Products You Might Like

Multimodal Semiotics and Rhetoric in Videogames (Routledge Studies in Multimodality)
82% match

Multimodal Semiotics and Rhetoric in Videogames (Routledge Studies in Multimodality)

Routledge

£44.75 23 May 2026
Law, Video Games, Virtual Realities: Playing Law (TechNomos)
80% match

Law, Video Games, Virtual Realities: Playing Law (TechNomos)

Routledge

£41.58 17 May 2026
Schizoanalytic Ventures at the End of the World: Film, Video, Art, and Pedagogical Challenges (Palgrave Studies in Educational Futures)
79% match

Schizoanalytic Ventures at the End of the World: Film, Video, Art, and Pedagogical Challenges (Palgrave Studies in Educational Futures)

MACMILLAN

£73.85 06 Jun 2026
Demystifying Game Studies
79% match

Demystifying Game Studies

CRC Press

£50.75 24 May 2026
Performativity in Art, Literature, and Videogames
79% match

Performativity in Art, Literature, and Videogames

Springer

£104.36 17 May 2026
Virtual History: How Videogames Portray the Past
79% match

Virtual History: How Videogames Portray the Past

Routledge

£41.58 15 May 2026
Gilles Deleuze (Routledge Critical Thinkers)
79% match

Gilles Deleuze (Routledge Critical Thinkers)

Routledge

£87.80 22 May 2026
Art Encounters Deleuze and Guattari: Thought Beyond Representation (Renewing Philosophy)
79% match

Art Encounters Deleuze and Guattari: Thought Beyond Representation (Renewing Philosophy)

MACMILLAN

£65.60 06 Jun 2026
Deleuze and Psychology: Philosophical Provocations to Psychological Practices (Concepts for Critical Psychology)
79% match

Deleuze and Psychology: Philosophical Provocations to Psychological Practices (Concepts for Critical Psychology)

Routledge

£41.58 08 Jun 2026
Digital Gaming Re-imagines the Middle Ages (Routledge Studies in New Media and Cyberculture)
78% match

Digital Gaming Re-imagines the Middle Ages (Routledge Studies in New Media and Cyberculture)

Routledge

£49.04 21 May 2026
Dramatizing the Political: Deleuze and Guattari
78% match

Dramatizing the Political: Deleuze and Guattari

MACMILLAN

£41.40 16 Jun 2026
The Video Game Debate: Unravelling the Physical, Social, and Psychological Effects of Video Games
78% match

The Video Game Debate: Unravelling the Physical, Social, and Psychological Effects of Video Games

Routledge

£32.69 21 May 2026
Video Games: A Medium That Demands Our Attention (Electronic Media Research Series)
78% match

Video Games: A Medium That Demands Our Attention (Electronic Media Research Series)

Routledge

£43.69 14 Jun 2026
Video Game Marketing: A student textbook
78% match

Video Game Marketing: A student textbook

Routledge

£54.61 16 Jun 2026
Literary Worlds and Deleuze: Expression as Mimesis and Event
78% match

Literary Worlds and Deleuze: Expression as Mimesis and Event

Lexington Books

Out of Stock 09 Jun 2026
Language, Gender and Videogames: Using Corpora to Analyse the Representation of Gender in Fantasy Videogames
77% match

Language, Gender and Videogames: Using Corpora to Analyse the Representation of Gender in Fantasy Videogames

MACMILLAN

£102.70 13 Jun 2026
Deleuze and the Physically Active Body (Routledge Research in Sport, Culture and Society)
77% match

Deleuze and the Physically Active Body (Routledge Research in Sport, Culture and Society)

Routledge

£43.90 27 May 2026
Ludics: Play as Humanistic Inquiry
77% match

Ludics: Play as Humanistic Inquiry

MACMILLAN

£72.08 12 Jun 2026
Videogames and the Gothic (Routledge Advances in Game Studies)
77% match

Videogames and the Gothic (Routledge Advances in Game Studies)

Routledge

£40.19 09 Jun 2026
Composing Audiovisually: Perspectives on audiovisual practices and relationships (Sound Design)
77% match

Composing Audiovisually: Perspectives on audiovisual practices and relationships (Sound Design)

Routledge

£41.58 24 May 2026
Varieties of the Gaming Experience
77% match

Varieties of the Gaming Experience

Routledge

£47.32 08 Jun 2026
Architectural and Urban Reflections After Deleuze and Guattari (Global Aesthetic Research)
77% match

Architectural and Urban Reflections After Deleuze and Guattari (Global Aesthetic Research)

Rowman & Littlefield Publishers

£20.31 08 Jun 2026
The Intersection of Animation, Video Games, and Music: Making Movement Sing (Routledge Research in Music)
77% match

The Intersection of Animation, Video Games, and Music: Making Movement Sing (Routledge Research in Music)

Routledge

£41.58 30 May 2026
Gaming Globally: Production, Play, and Place (Critical Media Studies)
77% match

Gaming Globally: Production, Play, and Place (Critical Media Studies)

MACMILLAN

£76.38 01 Jun 2026