£90.00

Bloomsbury Academic LEGOfied: Building Blocks as Media

Price data last checked 114 day(s) ago - refreshing...

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

This is the most expensive it has ever been. Walk away.

£90 today · previous high £90 · all-time low £29

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 617 days • 617 data points (No recent data available)

Historical
Generating forecast...
£90.00 £22.89 £37.53 £52.17 £66.82 £81.46 £96.10 11 June 2024 12 November 2024 15 April 2025 16 September 2025 17 February 2026

Price Distribution

Price distribution over 617 days • 3 price levels

Days at Price
Current Price
458 days 99 days 60 days · current 0 115 229 344 458 £29 £80 £90 Days at Price

Price Analysis

Most common price: £29 (458 days, 74.2%)

Price range: £29 - £90

Price levels: 3 different prices over 617 days

Description

LEGOfied: Building Blocks as Mediaoffers a multi-faceted exploration of LEGO fandom, addressing a blindspot in current accounts of LEGO and an emerging area of interest to media scholars: namely, the role of hobbyist enthusiasts and content producers in LEGO's emergence as a ubiquitous transmedia franchise. This book examines a range of LEGO hobbyism and their attendant forms of mediated self-expression and identity (their "technicities"): artists, aspiring Master Builders, collectors, and entrepreneurs who refashion LEGO bricks into new commodities (sets, tchotchkes, and minifigures). The practices and perspectives that constitute this diverse scene lie at the intersection of multiple transformations in contemporary culture, including the shifting relationships between culture industries and the audiences that form their most ardent consumer base, but also the emerging forms of entrepreneurialism, professionalization, and globalization that characterize the burgeoning DIY movement. The major aim of this edited volume, and what makes it a compelling project for media scholars, is its rigorous, mutli-dimensional articulation of how LEGO functions not just as toy, as cultural icon, or as transmedia franchise, but as a media platform.LEGOfiedis centered around their shared experiences, qualitative observations, and semi-structured interviews at a number of LEGO hobbyist conventions. Working outwards from these conventions, each chapter of the book engages additional modes of inquiry -- media archaeology, aesthetics, posthumanist philosophy, feminist media studies, and science and technology studies -- to explore the origins, permutations and implications of different aspects of the contemporary LEGO fandom scene. Review "A minor revolution in digitally material media studies. Which media are fundamentally clickable, digital, modular, interoperable, highly technical, and infused with both cultural imaginaries and critical realities not previously understood? The answer, for Taylor and Ingraham and their five coauthors, is not digital media, at least not conventionally conceived: in this well-conceived and pleasantly cohesive volume, these standout scholars...bring into sharp focus the immersive, even 'palpably pixelated' media environment that is LEGO: the digitally material media worlds of LEGO make us into makers, this volume argues, unearthing in the process a world of conflicted creativity myths, commercial cultures, and legal battles amid its endless minefield for bare feet." --Benjamin Peters, author of How Not to Network a Nation: The Uneasy History of the Soviet Internet (2016) and editor of Digital Keywords: A Vocabulary of Information Society & Culture (2016)"As Nicholas Taylor and Chris Ingraham's LEGOfied eloquently situates, the social and cultural dimensions of the LEGO phenomenon take on particular characteristics in a playful digital media world. This book will fascinate readers interested in understanding not just LEGO but how it is situated within the logic of playful media more generally. A must for media studies, digital media and game studies researchers." --Larissa Hjorth, Director, Design & Creative Practice, RMIT University, Australia About the Author Dr. Nicholas Taylor applies critical, feminist and posthumanist perspectives to experimental and mixed methods research with digital gaming communities. In particular, he is interested in the intersections of subjectivity, communicative practice, technologies and games, as enacted through both game production and play across a variety of contexts.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
20 February 2020
Listed Since
09 August 2019

Barcode

No barcode data available