£119.48

The Intersection of Animation, Video Games, and Music: Making Movement Sing (Routledge Research in Music)

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£119.48 £95.12 £100.43 £105.75 £111.06 £116.38 £121.70 10 June 2024 02 November 2024 27 March 2025 19 August 2025 12 January 2026

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60 days 37 days 213 days 272 days · current 0 68 136 204 272 £97-102 £102-106 £106-111 £115-119 Days at Price

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Description

In both video games and animated films, worlds are constructed through a combination of animation, which defines what players see on the screen, and music and sound, which provide essential cues to action, emotion, and narrative. This book offers a rich exploration of the intersections between animation, video games, and music and sound, bringing together a range of multidisciplinary lenses. In 14 chapters, the contributors consider similarities and differences in how music and sound structure video games and animation, as well as the animation within video games, and explore core topics of nostalgia, adaptation, gender, and sexuality. Offering fresh insights into the aesthetic interplay of animation, video games, and sound, this volume provides a gateway into new areas of study that will be of interest to scholars and students across musicology, animation studies, game studies, and media studies more broadly.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
26 April 2023
Listed Since
29 October 2022

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