£166.55

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£167 today · previous high £167 · all-time low £104

Routledge Artificial Intelligence and Playable Media

Amazon

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£166.55 £97.52 £112.59 £127.65 £142.71 £157.77 £172.83 11 August 2026 28 August 2026 15 September 2026 03 October 2026 21 October 2026
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25 days 14 days 29 days 4 days · current 0 7 15 22 29 £104 £115 £155 £167 Days at Price

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Most common price: £155 (29 days, 40.3%)

Price range: £104 - £167

Price levels: 4 different prices over 72 days

Description

This book introduces readers to artificial intelligence (AI) through the lens of playable media and explores the impact of such software on everyday life. From video games to robotic companions to digital twins, artificial intelligence drives large sectors of the culture industry where play, media and machine learning coexist. This book illustrates how playable media contribute to our sense of self, while also harnessing our data, tightening our bonds with computation and realigning play with the demands of network logic. Author Eric Freedmanexamines a number of popular media forms - from the Sony AIBO robotic dog, video game developer Naughty Dog’s Uncharted and The Last of Us franchises, to Peloton’s connected fitness equipment - to lay bare the computational processes that undergird playable media, and addresses the social, cultural, technological and economic forces that continue to shape user-centered experience and design. The case studies are drawn from a number of related research fields, including science and technology studies, media studies and software studies. This book is ideal for media studies students, scholars and practitioners interested in understanding how applied artificial intelligence works in popular, public and visual culture.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
02 September 2022
Listed Since
16 March 2022

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