£115.87

Springer - Making Smart Cities More Playable Book

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Description

Discover how smart city infrastructure can be transformed through play. This book explores ways to use existing technologies to add playfulness to daily activities within urban environments. By integrating gaming media and social effects, smart cities can become more than just efficient systems; they can become enjoyable spaces for the people who live and work in them. This text provides deep insights for various professionals and researchers. It covers essential topics for stakeholders in the playable cities movement, including human-computer interaction experts and game designers. It also serves as a resource for computer scientists studying sensor and actuator technology in public spaces. If you are interested in how technology and urban design meet to improve the human experience, this Springer publication offers a unique perspective on the future of urban living.

Key Features

Explores how smart city technologies can be used to increase playfulness in daily urban life.

Provides insights into making cities more enjoyable for residents and workers beyond simple efficiency.

Addresses key interests for the human-computer interaction and game designer communities.

Offers technical perspectives for computer scientists researching sensor and actuator technology.

Serves as a resource for stakeholders involved in the development of playable cities.

Product Specifications

Format
paperback
Domain
Amazon UK
Release Date
14 August 2020
Listed Since
09 July 2020

Barcode

No barcode data available

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