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Springer Adaptive 3D Sound Systems - Springer Engineering Series 566

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Description

Adaptive 3D Sound Systems is a comprehensive technical resource exploring the creation of multiple virtual sound sources in 3D reverberant spaces using advanced adaptive filtering techniques. This book from Springer's International Series in Engineering and Computer Science systematically introduces adaptive algorithms including the multiple-error filtered-x algorithm and the adjoint LMS algorithm. The content spans physical, psychoacoustical, and signal processing dimensions of both adaptive and non-adaptive 3D sound systems, making it essential for engineers and researchers working in spatial audio. Coverage includes spatial hearing fundamentals, sound localization principles, reverberation analysis, human auditory system frequency selectivity, state-of-the-art HRTF-based 3D sound approaches, and binaural synthesis techniques, providing a complete foundation for understanding modern 3D audio technology.

Key Features

Adaptive 3D Sound Systems explores multiple-error filtered-x algorithm and adjoint LMS algorithm implementations for spatial audio applications.

The book covers physical, psychoacoustical, and signal processing aspects essential to designing both adaptive and non-adaptive 3D sound systems.

Detailed coverage of spatial hearing, sound localization, and reverberation characteristics informs practical 3D sound system development.

HRTF-based 3D sound systems and binaural synthesis techniques receive comprehensive treatment from current industry standards and research.

Part of Springer's International Series in Engineering and Computer Science, Volume 566, offering peer-reviewed technical depth for professionals.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
31 August 2000
Listed Since
15 December 2006

Barcode

No barcode data available

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