£125.00

Routledge Digital Gaming Re-imagines the Middle Ages Book

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Description

Explore the deep connection between historical periods and modern technology with Digital Gaming Re-imagines the Middle Ages. Part of the Routledge Studies in New Media and Cyberculture series, this book addresses how digital games act as a bridge between the past and the present. It challenges the idea that the Middle Ages are merely a backward precursor to modern times, showing instead how they remain active in our current culture. This text examines how interactive electronic environments translate and adapt medieval stories, themes, and characters. By looking at how digital gaming remediates these historical tropes, the book provides a fresh look at how contemporary concerns shape our reinterpretation of the medieval world. It is a valuable resource for those interested in how new media and cyberculture interact with historical narratives and cultural significance.

Key Features

Examines the cultural significance of digital games and their connection to historical periods.

Analyzes how digital gaming translates and adapts medieval stories and characters into electronic environments.

Challenges perceptions of the Middle Ages by showing their persistence in the modern world.

Part of the Routledge Studies in New Media and Cyberculture academic series.

Investigates how contemporary concerns influence the reinterpretation of medieval themes and tropes.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
06 August 2013
Listed Since
05 March 2012

Barcode

No barcode data available

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