£140.60

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£141 today · cheaper than every other day in the last 3 months

Engaging Learners With Immersive Tech and Game-Based Learning

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Price History & Forecast

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Last 68 days · 68 data points (no recent data)

Historical
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£140.60 £133.57 £136.38 £139.19 £142.01 £144.82 £147.63 27 July 2026 12 August 2026 29 August 2026 15 September 2026 02 October 2026
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Price Distribution

Price distribution over 68 days • 1 price levels

Days at Price
68 days 0 17 34 51 68 £141 Days at Price

Price Analysis

Most common price: £141 (68 days, 100.0%)

Price range: £141 - £141

Price levels: 1 different prices over 68 days

Description

Explore the intersection of technology and education with Engaging Learners With Immersive Technologies and Game-Based Learning. Published by IGI Global Scientific Publishing, this book addresses modern approaches to student engagement through digital tools and interactive methods. It is a specialized resource for those studying computing, internet technologies, and game-based programming concepts. This text provides insights into how immersive environments and gaming mechanics can be applied within educational frameworks to improve learning outcomes.

Key Features

This book covers the application of immersive technologies in educational settings.

Learn about the integration of game-based learning strategies for students.

Published by IGI Global Scientific Publishing for academic and professional use.

Focuses on computing and internet topics related to programming and games.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
24 December 2025
Listed Since
31 December 2025

Barcode

No barcode data available

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