£110.00

CRC Press GPU Pro 360 Guide to Rendering - Real-Time Graphics

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Description

Master the complexities of real-time rendering with the GPU Pro 360 Guide to Rendering. Edited by Wolfgang Engel, this comprehensive anthology brings together essential information from seven previous GPU Pro volumes into one single, convenient source. It serves as a massive collection of knowledge for programmers looking to harness the power of graphics processing units. Inside, you will find 32 articles written by leading programmers. These contributors focus on how GPUs can process and generate rendering in new and exciting ways. This book is designed to be a practical resource, offering ready-to-use ideas and efficient procedures. Whether you are facing specific rendering programming challenges or looking to improve your current workflow, this guide provides the technical insights needed to succeed in real-time graphics development.

Key Features

Comprehensive anthology that gathers cutting-edge information from seven previous GPU Pro volumes into one single source.

Includes 32 detailed articles written by leading programmers to provide expert perspectives on real-time rendering.

Offers ready-to-use ideas and efficient procedures to help solve common rendering programming challenges.

Focuses on the ability of graphics processing units to process and generate rendering in new ways.

Provides practical tips and tricks for developers working in real-time rendering environments.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
21 June 2018
Listed Since
05 February 2018

Barcode

No barcode data available

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