£138.44

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CRC Press Game Audio Programming 5: Principles and Practices

Amazon

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£138.44 £107.16 £113.98 £120.81 £127.63 £134.46 £141.28 28 July 2026 14 August 2026 31 August 2026 17 September 2026 05 October 2026
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Description

Game Audio Programming 5: Principles and Practices from CRC Press is a comprehensive guide for audio engineers, programmers, and game developers seeking to master sound design and implementation in interactive entertainment. This edition covers foundational concepts and advanced techniques for integrating high-quality audio into game engines, managing sound effects, implementing music systems, and optimising audio performance across platforms. Whether you are developing indie titles or AAA productions, this resource provides practical methodologies for creating immersive sonic experiences that enhance gameplay and player engagement. The book bridges the gap between audio theory and real-world game development applications, offering step-by-step guidance on tools, workflows, and best practices used by industry professionals.

Key Features

Game Audio Programming 5 covers principles and practices essential for integrating professional-grade sound design into modern game development pipelines.

Published by CRC Press, this edition provides authoritative guidance on audio implementation for interactive media across multiple platforms and engines.

The book addresses both foundational audio concepts and advanced programming techniques for managing complex soundscapes in contemporary games.

Practical exercises and case studies throughout Game Audio Programming 5 demonstrate real-world applications of audio principles used in production environments.

Ideal for audio programmers, sound designers, and game developers seeking to enhance audio quality and performance in their interactive projects.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
18 November 2025
Listed Since
28 May 2025

Barcode

No barcode data available

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