£138.69

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£139 today · previous high £139 · all-time low £108

CRC Press Game Audio Programming 4 - Principles and Practices

Amazon

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£138.69 £104.93 £112.30 £119.66 £127.03 £134.39 £141.76 25 July 2026 02 August 2026 11 August 2026 19 August 2026 28 August 2026
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Price range: £108 - £139

Price levels: 4 different prices over 35 days

Description

Expand your technical expertise with the fourth volume of Game Audio Programming: Principles and Practices. Published by CRC Press, this specialized book is the first series of its kind dedicated to the art, science, and craft of game audio programming. This volume features 17 chapters contributed by leading industry professionals, covering a wide range of essential subjects for modern game development. Readers can explore everything from low-level technical topics like thread-safe command buffers and pitch detection to high-level systems such as object management, music systems, and audio tools. Because the content applies to diverse game genres, this collection serves as a valuable resource for game audio programmers at all skill levels looking to deepen their technical knowledge.

Key Features

This fourth volume of Game Audio Programming: Principles and Practices contains 17 chapters written by top industry experts.

CRC Press provides deep dives into low-level technical topics including pitch detection and thread-safe command buffers.

Learn about high-level audio systems such as music systems, audio tools, and object management.

The content covers subjects that apply to diverse game genres for versatile professional application.

This book is designed to provide value to game audio programmers at all experience levels.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
06 December 2023
Listed Since
27 May 2023

Barcode

No barcode data available

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