£142.50

CRC Press Creating Games with Unity, Substance Painter, & Maya

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£143 today · previous high £143 · all-time low £125

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Price History & Forecast

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Last 78 days · 78 data points (no recent data)

Historical
Generating forecast…
£142.50 £123.79 £127.87 £131.95 £136.04 £140.12 £144.20 29 April 2026 18 May 2026 06 June 2026 25 June 2026 15 July 2026

Price Distribution

Price distribution over 78 days • 5 price levels

Days at Price
Current Price
10 days 15 days 12 days 40 days 1 day · current 0 10 20 30 40 £125 £131 £133 £134 £143 Days at Price

Price Analysis

Most common price: £134 (40 days, 51.3%)

Price range: £125 - £143

Price levels: 5 different prices over 78 days

Description

Master the complete game development workflow with this comprehensive tutorial-based book from CRC Press. This guide walks you through the process of building a first-person game from start to finish using industry-standard tools including Unity, Substance Painter, and Maya. Designed for learners, the book utilizes software that is free to students, making it an accessible resource for aspiring developers. You will begin by learning the fundamentals of Maya and Substance Painter to create high-quality, game-ready assets. The lessons cover essential techniques such as polygonal modeling, UV layout, and custom texture painting to ensure your assets look professional. Beyond static models, you will learn how to bring your world to life through rigging and animation solutions. This includes creating animated first-person assets and implementing motion-captured NPC animations. Finally, you will learn how to integrate these elements into Unity to build a fully interactive experience. Whether you are interested in modeling, texturing, or coding, this book provides the technical foundation needed to assemble a complete game project.

Key Features

Learn to build a complete first-person game from start to finish using Unity, Substance Painter, and Maya.

Master asset creation through detailed tutorials on polygonal modeling, UV layout, and custom texture painting.

Develop animation skills by learning rigging solutions for both first-person assets and motion-captured NPCs.

Utilize industry-standard software tools that are available for free to students.

Bridge the gap between art and gameplay by integrating models, textures, and animations into an interactive environment.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
12 January 2021
Listed Since
29 June 2020

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