£133.37

CRC Press Creating Games with Unity, Substance Painter, & Maya

Price data last checked 59 day(s) ago - refreshing...

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

It has never been this cheap. We have no record of a lower price.

£133 today · cheaper than every other day in the last 3 months

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 32 days • 32 data points (No recent data available)

Historical
Generating forecast...
£133.37 £126.70 £129.37 £132.04 £134.70 £137.37 £140.04 14 March 2026 21 March 2026 29 March 2026 06 April 2026 14 April 2026

Price Distribution

Price distribution over 32 days • 1 price levels

Days at Price
32 days 0 8 16 24 32 £133 Days at Price

Price Analysis

Most common price: £133 (32 days, 100.0%)

Price range: £133 - £133

Price levels: 1 different prices over 32 days

Description

Master the complete game development workflow with this comprehensive tutorial-based book from CRC Press. This guide walks you through the process of building a first-person game from start to finish using industry-standard tools including Unity, Substance Painter, and Maya. Designed for learners, the book utilizes software that is free to students, making it an accessible resource for aspiring developers. You will begin by learning the fundamentals of Maya and Substance Painter to create high-quality, game-ready assets. The lessons cover essential techniques such as polygonal modeling, UV layout, and custom texture painting to ensure your assets look professional. Beyond static models, you will learn how to bring your world to life through rigging and animation solutions. This includes creating animated first-person assets and implementing motion-captured NPC animations. Finally, you will learn how to integrate these elements into Unity to build a fully interactive experience. Whether you are interested in modeling, texturing, or coding, this book provides the technical foundation needed to assemble a complete game project.

Key Features

Learn to build a complete first-person game from start to finish using Unity, Substance Painter, and Maya.

Master asset creation through detailed tutorials on polygonal modeling, UV layout, and custom texture painting.

Develop animation skills by learning rigging solutions for both first-person assets and motion-captured NPCs.

Utilize industry-standard software tools that are available for free to students.

Bridge the gap between art and gameplay by integrating models, textures, and animations into an interactive environment.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
12 January 2021
Listed Since
29 June 2020

Barcode

No barcode data available