£635.00

The World Market for Video Games for Use with a Television Receiver: A 2022 Global Trade Perspective

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WHAT'S ON THIS PAGE

↓ Price chart
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↓ Forecast
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↓ Statistics
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Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 88 days · 88 data points

Historical
Generating forecast…
£635.00 £603.25 £615.95 £628.65 £641.35 £654.05 £666.75 10 June 2026 01 July 2026 23 July 2026 14 August 2026 05 September 2026

Price Distribution

Price distribution over 88 days • 1 price levels

Days at Price
88 days 0 22 44 66 88 £635 Days at Price

Price Analysis

Most common price: £635 (88 days, 100.0%)

Price range: £635 - £635

Price levels: 1 different prices over 88 days

Description

This report was created for strategic planners, international executives, and import/export managers who are concerned with the market for video games for use with a television receiver. With the globalization of this market, managers can no longer be contented with a local view. Nor can managers be contented with out-of-date statistics that appear several years after the fact. Professor Philip M. Parker, the Chair Professor of Management Science at INSEAD, has developed a methodology, based on macroeconomic and trade models, to estimate the market for video games for use with a television receiver for those countries serving the world market via exports or supplying from various countries via imports. He does so for the current year based on a variety of key historical indicators and econometric models. "Video games for use with a television receiver" as a category is defined in this report following the definition given by the United Nations Statistics Division Classification Registry using the Standard International Trade Classification, Revision 3 (SITC, Rev. 3). The SITC code that defines "video games for use with a television receiver" is 89431.

Product Specifications

Format
paperback
Domain
Amazon UK
Release Date
31 May 2021
Listed Since
09 May 2021

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