£595.00

The 2016-2021 Outlook for Video Game Software in Japan

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Price History & Forecast

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Last 73 days · 73 data points (no recent data)

Historical
Generating forecast…
£595.00 £565.25 £577.15 £589.05 £600.95 £612.85 £624.75 10 June 2026 28 June 2026 16 July 2026 03 August 2026 21 August 2026

Price Distribution

Price distribution over 73 days • 1 price levels

Days at Price
73 days 0 18 37 55 73 £595 Days at Price

Price Analysis

Most common price: £595 (73 days, 100.0%)

Price range: £595 - £595

Price levels: 1 different prices over 73 days

Description

This econometric study covers the latent demand outlook for video game software across the prefectures and cities of Japan. Latent demand (in millions of U.S. dollars), or potential industry earnings (P.I.E.) estimates are given across some 1,000 cities in Japan. This statistical approach can prove very useful to distribution and/or sales force strategies. Using econometric models which project fundamental economic dynamics within each prefecture and city, latent demand estimates are created for video game software. This report does not discuss the specific players in the market serving the latent demand, nor specific details at the product level. The study also does not consider short-term cyclicalities that might affect realized sales. The study, therefore, is strategic in nature, taking an aggregate and long-run view, irrespective of the players or products involved. This study does not report actual sales data (which are simply unavailable, in a comparable or consistent manner in virtually all of the cities in Japan). This study gives, however, my estimates for the latent demand, or the P.I.E., for video game software in Japan. It also shows how the P.I.E. is divided and concentrated across the cities and regional markets of Japan.

Product Specifications

Format
paperback
Domain
Amazon UK
Release Date
22 September 2015
Listed Since
03 January 2017

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