£76.38

Springer Simulation and Serious Games for Education (Gaming Media and Social Effects)

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Description

This book introduces state-of-the-art research on simulation and serious games for education. The major part of this book is based on selected work presented at the 2014 Asia-Europe Symposium on Simulation and Serious Games held in Windesheim University of Applied Sciences, the Netherlands (Oct 1–2, 2014). It covers three major domains of education applications that use simulation and serious games: Science, Technology, Engineering and Mathematics (STEM) Education; Special Needs Education and Humanity and Social Science Education. Researchers and developers in simulation and serious games for education benefit from this book, and it also offers educators and professionals involved in training insights into the possible applications of simulation and serious games in various areas. From the Back Cover This book introduces state-of-the-art research on simulation and serious games for education. The major part of this book is based on selected work presented at the 2014 Asia-Europe Symposium on Simulation and Serious Games held in Windesheim University of Applied Sciences, the Netherlands (Oct 1–2, 2014). It covers three major domains of education applications that use simulation and serious games: Science, Technology, Engineering and Mathematics (STEM) Education; Special Needs Education and Humanity and Social Science Education. Researchers and developers in simulation and serious games for education benefit from this book, and it also offers educators and professionals involved in training insights into the possible applications of simulation and serious games in various areas. About the Author Dr Yiyu Cai is Associate Professor with The College of Engineering, and The Institute for Media Innovation, Nanyang Technological University (NTU), Singapore. He received multi-disciplinary trainings in Mathematics, Computer Graphics, and Mechanical Engineering. In NTU, he teaches Computer Graphics, Virtual Reality, Visualization, Computer-aided Design and Manufacturing, Computational Biology, etc. Dr Cai has over 20 year research experience developing 3D and simulation technology for applications in education, medicine and engineering. His research has been supported by both public and private sectors. He heads NTU’s Computer-aided Engineering Labs and the Strategic Research Program of Virtual Reality and Soft Computing. He has published near 200 papers in peer-reviewed international journals and conferences. He also has edited 7 books and journal special issues. He is associate editor with the journal Simulation and Gaming, and sits on editorial boards of several international journals. Part of his innovative and interdisciplinary research was being exhibited in Singapore Art Museum, Singapore Science Centre, and China National Science and Technology Museum. Dr Cai has co-organized about 15 international or regional conferences, and is keynote speakers or invited speakers at numerous international conferences. He has co-invented 6 patents granted or pending approval. He was former co-President of the International Simulation and Gaming Association.  Dr Goei Sui Lin is a professor with the Windesheim University of Applied Sciences (Zwolle, The Netherlands) and an assistant professor and principal investigator with the VU University Amsterdam (The Netherlands). She was a visiting professor at National Institute of Education of Nanyang Technological University (NTU) Singapore from 2011-2013. She received multidisciplinary trainings in Pedagogics, Educational and Instructional Psychology, Teacher Training, Child Psychology, and Special Needs. At VU University and Windesheim University, she heads a team of researchers and teacher trainers specialising in professionalising teachers in designing learning environments for students with (special) educational and pedagogical needs. In designing these learning environments, IT plays a special role as assistive technol

Product Specifications

Colour
White
Format
paperback
Domain
Amazon UK
Release Date
23 June 2018
Listed Since
25 June 2018

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No barcode data available

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