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Springer Real-Time Object Uniform Design Methodology with UML

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Description

Book Description Real-Time Object Uniform Design Methodology with UML is a theoretical and practicalbookwrittenforbusy people who want to untanglethe complex world of system development, nd essential materials without digging in UML st- dard documentation, grasp subtle concepts of object orientation, practice the new Model Driven Architecture (MDA), experience the reuse mechanism, and transform the bare metal programming of real-time and embedded products into more handsome platform-independent and platform-speci c components. With this rapid methodology of development, practitioners can spare time, avoid tons of written documentation by relieving this tedious task to smart CASE (computer-aided software engineering) tools, and have a quick and s- thetic view of any system through a well-built set of pictures and blueprints. The methodology presented in this book is a neutral methodology based on a thorough study of fundamental modeling concepts and then a temporary mapping of these concepts on current available standards and tools. We say “temporary” because research is in fact a never-ending activity. Good st- dards are evolving standards and the truth is always questionable. We are not pretending to add a new methodology to the numerous existent or in-house methodologies. We hope that the reader is able to catch the thoughts presented in this book to have a more critical view on any future methodology (a kind of meta “methodology”). So, feel free to prune o? parts that you do not feel comfortable with.

Product Specifications

Format
paperback
Domain
Amazon UK
Release Date
06 November 2010
Listed Since
20 September 2010

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