£58.00

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VDM Verlag Realistische Gesichtsanimationen für Spiele und Virtual-Reality Anwendungen

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£58.00 £55.10 £56.26 £57.42 £58.58 £59.74 £60.90 26 July 2026 11 August 2026 28 August 2026 13 September 2026 30 September 2026
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Price distribution over 67 days • 1 price levels

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67 days 0 17 34 50 67 £58 Days at Price

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Most common price: £58 (67 days, 100.0%)

Price range: £58 - £58

Price levels: 1 different prices over 67 days

Description

Seit dem Anbeginn der Computergrafik ist es das Ziel computergenerierten Gesichtern durch realistische Ausdrücke und Animationen Leben ''einzuhauchen''. Da in der menschlichen Kommunikation die Mimik eine herausragende Rolle spielt, stellt sich diese ''natürliche Erfahrung'' als besondere Herausforderung für die realitätsnahe Generierung von Gesichtsausdrücken am Computer dar. In den vergangenen 30 Jahren wurden verschiedene Verfahren entwickelt, das komplexe menschliche Gesicht am Computer darzustellen. Dieses Buch gibt einen kurzen Einblick in die dazu entwickelten Techniken, sowie die anatomischen und psychologischen Grundlagen des Gesichtsausdruckes. Aus den gewonnen Einblicken werden zwei mögliche Ansätze zur Generierung von glaubhaften Gesichtsausdrücken und -animationen vorgestellt, eine Umsetzung dargelegt und die Ergebnisse hinsichtlich ihrer Anwendbarkeit betrachtet. Das Buch richtet sich insbesondere an Entwickler von Computerspielen, Echtzeitumgebungen, Agenten- und Virtual Reality Systemen, sowie Studenten der Informatik, Medienwissenschaften und der grafischen Datenverarbeitung.

Product Specifications

Format
paperback
Domain
Amazon UK
Release Date
25 May 2008
Listed Since
19 November 2009

Barcode

No barcode data available

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