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MACMILLAN Disability and Video Games: Practices of En-/Disabling Modes of Digital Gaming (Palgrave Games in Context)

Amazon

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£114.06 £106.73 £108.33 £109.93 £111.53 £113.13 £114.73 11 August 2026 29 August 2026 16 September 2026 04 October 2026 22 October 2026
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Price Distribution

Price distribution over 73 days • 2 price levels

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47 days 26 days · current 0 12 24 35 47 £107 £114 Days at Price

Price Analysis

Most common price: £107 (47 days, 64.4%)

Price range: £107 - £114

Price levels: 2 different prices over 73 days

Description

This collection intends to fill a long overdue research gap on the praxeological aspects of the relationships between disabilities, accessibility, and digital gaming. It will focus on the question of how Game Studies can profit from a Disability Studies perspective of en-/disabling gaming and issues of disability, (in)accessibility and ableism, and vice versa. Instead of departing from the medical model of disability that informs a wide range of publications on “disabled” gaming and that preconceives users as either “able-bodied,” “normal” or as “disabled,” “deficit,” or “unable to play,” our central premise is that dis/ability is not an essential characteristic of the playing subject. We rather intend to analyze the complex infrastructures of playing, i.e., the complex interplay of heterogeneous human and non-human actors, that are en- or disabling.

Product Specifications

Format
paperback
Domain
Amazon UK
Release Date
20 December 2024
Listed Since
21 December 2024

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