£46.29

Springer The Structure of Game Design (International Series on Computer, Entertainment and Media Technology)

Price data last checked 37 day(s) ago - refreshing...

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

About as cheap as it gets. The only time it was cheaper was 1 month ago.

£46 today · all-time low £45 (May 2026) · usually the usual

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 16 days • 16 data points (No recent data available)

Historical
Generating forecast...
£46.40 £44.61 £45.00 £45.39 £45.78 £46.17 £46.56 01 May 2026 04 May 2026 08 May 2026 12 May 2026 16 May 2026

Price Distribution

Price distribution over 16 days • 2 price levels

Days at Price
Current Price
6 days 10 days · current 0 3 5 8 10 £45 £46 Days at Price

Price Analysis

Most common price: £46 (10 days, 62.5%)

Price range: £45 - £46

Price levels: 2 different prices over 16 days

Description

The Structure of Game Design is designed to help aspiring and existing game designers turn their ideas into working games. Creating a game involves understanding the core foundational elements of all types of games from paper-based games to the latest video games. By understanding how these core principles work in all types of games, you can apply these same principles to design your own game. Games are about goals, structure, play and fun. While everyone will always have their own idea of what might be “fun”, any game designer can maximize player enjoyment through meaningful choices that offer various risks and rewards. Such challenges, combined with rules and limitations, force players to overcome obstacles and problems using a variety of skills including dexterity, puzzle solving, intelligence, and strategy. Essentially games allow players to venture forth into new worlds and overcome problems in a safe but exciting environment that allows them to triumph in the end. Just as playing games have proven popular around the world to all ages, genders, and cultures, so has game designing proven equally popular. Games can challenge players to make the best move, solve puzzles, engage in combat, manage resources, and tell stories. By understanding how randomness, psychology, and balance can change the way games play, readers can decide what game elements are best for their own game creation. Whether your goal is to make money, learn something new, make a social statement, improve on an existing game idea, or challenge your artistic, programming, or design skills, game design can be just as much fun as game playing. By knowing the parts of a game, how they work, how they interact, and why they’re fun, you can use your knowledge to turn any idea into a game that others can play and enjoy.

Product Specifications

Format
paperback
Domain
Amazon UK
Release Date
21 June 2023
Listed Since
30 March 2023

Barcode

No barcode data available

Similar Products You Might Like

Serious Games: Foundations, Concepts and Practice
82% match

Serious Games: Foundations, Concepts and Practice

Springer

£71.62 17 May 2026
Learning Games: The Science and Art of Development (Advances in Game-Based Learning)
81% match

Learning Games: The Science and Art of Development (Advances in Game-Based Learning)

Springer

£61.03 25 May 2026
Casual Game Design: Designing Play for the Gamer in ALL of Us
81% match

Casual Game Design: Designing Play for the Gamer in ALL of Us

CRC Press

£52.21 01 Jun 2026
Gamer Psychology and Behavior (International Series on Computer, Entertainment and Media Technology)
81% match

Gamer Psychology and Behavior (International Series on Computer, Entertainment and Media Technology)

Springer

£86.90 05 Jun 2026
Game Dynamics: Best Practices in Procedural and Dynamic Game Content Generation
80% match

Game Dynamics: Best Practices in Procedural and Dynamic Game Content Generation

Springer

£83.59 01 Jun 2026
Design and Use of Serious Games: 37 (Intelligent Systems, Control and Automation: Science and Engineering, 37)
80% match

Design and Use of Serious Games: 37 (Intelligent Systems, Control and Automation: Science and Engineering, 37)

Springer

£76.38 28 May 2026
Teaching Video Game Design Fundamentals: A Guide for Educating with Practical Examples and Learning Materials
80% match

Teaching Video Game Design Fundamentals: A Guide for Educating with Practical Examples and Learning Materials

CRC Press

£125.03 31 May 2026
A Guide to Designing Curricular Games: How to "Game" the System (Advances in Game-Based Learning)
79% match

A Guide to Designing Curricular Games: How to "Game" the System (Advances in Game-Based Learning)

Springer

£107.98 04 Jun 2026
Game Design: From Blue Sky to Green Light
79% match

Game Design: From Blue Sky to Green Light

CRC Press

£180.00 11 Jun 2026
20 Essential Games to Study
79% match

20 Essential Games to Study

CRC Press

£56.15 21 May 2026
Advanced Game Design: A Systems Approach: A Systems Approach
79% match

Advanced Game Design: A Systems Approach: A Systems Approach

Addison Wesley

£35.33 21 Jun 2026
Assessment in Game-Based Learning: Foundations, Innovations, and Perspectives
78% match

Assessment in Game-Based Learning: Foundations, Innovations, and Perspectives

Springer

£16.43 02 Jun 2026
Emerging Research and Trends in Gamification (Advances in Multimedia and Interactive Technologies)
78% match

Emerging Research and Trends in Gamification (Advances in Multimedia and Interactive Technologies)

Information Science Reference

£179.71 27 May 2026
Management Game Theory
77% match

Management Game Theory

Springer

£73.81 15 May 2026
Internet of Things: Concepts and System Design
77% match

Internet of Things: Concepts and System Design

Springer

£38.52 20 May 2026
Game Design Deep Dive: Roguelikes
77% match

Game Design Deep Dive: Roguelikes

CRC Press

£41.58 21 Jun 2026
Furniture Design
77% match

Furniture Design

Springer

£119.25 21 May 2026
Game Theory: A Multi-Leveled Approach (Springer Texts in Business and Economics)
77% match

Game Theory: A Multi-Leveled Approach (Springer Texts in Business and Economics)

Springer

£45.72 11 May 2026
Beginning C++ Game Programming: Learn to program with C++ by building fun games
77% match

Beginning C++ Game Programming: Learn to program with C++ by building fun games

Packt Publishing

£43.51 22 Jun 2026
Software Engineering for Games in Serious Contexts: Theories, Methods, Tools, and Experiences
77% match

Software Engineering for Games in Serious Contexts: Theories, Methods, Tools, and Experiences

Springer

£102.00 14 Jun 2026
Software Engineering for Games in Serious Contexts: Theories, Methods, Tools, and Experiences
77% match

Software Engineering for Games in Serious Contexts: Theories, Methods, Tools, and Experiences

Springer

£127.59 12 May 2026
Design Education Today: Technical Contexts, Programs and Best Practices
77% match

Design Education Today: Technical Contexts, Programs and Best Practices

Springer

£129.99 05 Jun 2026
Designing Immersive Video Games Using 3DUI Technologies: Improving the Gamer's User Experience (Human–Computer Interaction Series)
77% match

Designing Immersive Video Games Using 3DUI Technologies: Improving the Gamer's User Experience (Human–Computer Interaction Series)

Springer

£81.14 17 May 2026
Playful Disruption of Digital Media (Gaming Media and Social Effects)
77% match

Playful Disruption of Digital Media (Gaming Media and Social Effects)

Springer

£75.07 02 Jun 2026