£44.77

Springer The Structure of Game Design (International Series on Computer, Entertainment and Media Technology)

Price data checked 2 days ago

View at Amazon

Price History & Forecast

Last 4 days • 4 data points

Historical
Generating forecast...
£44.77 £42.53 £43.43 £44.32 £45.22 £46.11 £47.01 01 May 2026 01 May 2026 02 May 2026 03 May 2026 04 May 2026

Price Distribution

Price distribution over 4 days • 1 price levels

Days at Price
4 days 0 1 2 3 4 £45 Days at Price

Price Analysis

Most common price: £45 (4 days, 100.0%)

Price range: £45 - £45

Price levels: 1 different prices over 4 days

Description

The Structure of Game Design is designed to help aspiring and existing game designers turn their ideas into working games. Creating a game involves understanding the core foundational elements of all types of games from paper-based games to the latest video games. By understanding how these core principles work in all types of games, you can apply these same principles to design your own game. Games are about goals, structure, play and fun. While everyone will always have their own idea of what might be “fun”, any game designer can maximize player enjoyment through meaningful choices that offer various risks and rewards. Such challenges, combined with rules and limitations, force players to overcome obstacles and problems using a variety of skills including dexterity, puzzle solving, intelligence, and strategy. Essentially games allow players to venture forth into new worlds and overcome problems in a safe but exciting environment that allows them to triumph in the end. Just as playing games have proven popular around the world to all ages, genders, and cultures, so has game designing proven equally popular. Games can challenge players to make the best move, solve puzzles, engage in combat, manage resources, and tell stories. By understanding how randomness, psychology, and balance can change the way games play, readers can decide what game elements are best for their own game creation. Whether your goal is to make money, learn something new, make a social statement, improve on an existing game idea, or challenge your artistic, programming, or design skills, game design can be just as much fun as game playing. By knowing the parts of a game, how they work, how they interact, and why they’re fun, you can use your knowledge to turn any idea into a game that others can play and enjoy.

Product Specifications

Format
paperback
Domain
Amazon UK
Release Date
21 June 2023
Listed Since
30 March 2023

Barcode

No barcode data available

Similar Products You Might Like

Management Game Theory
77% match

Management Game Theory

Springer

£73.81 04 May 2026
Internet of Things: Concepts and System Design
77% match

Internet of Things: Concepts and System Design

Springer

£38.52 04 May 2026
Game Theory: A Multi-Leveled Approach (Springer Texts in Business and Economics)
77% match

Game Theory: A Multi-Leveled Approach (Springer Texts in Business and Economics)

Springer

£45.72 04 May 2026
Software Engineering for Games in Serious Contexts: Theories, Methods, Tools, and Experiences
77% match

Software Engineering for Games in Serious Contexts: Theories, Methods, Tools, and Experiences

Springer

£127.59 04 May 2026
Gamification und Serious Games: Grundlagen, Vorgehen und Anwendungen (Edition HMD)
77% match

Gamification und Serious Games: Grundlagen, Vorgehen und Anwendungen (Edition HMD)

Springer

£60.21 04 May 2026
Leichtbau-Konstruktion: Dimensionierung, Strukturen, Werkstoffe und Gestaltung
76% match

Leichtbau-Konstruktion: Dimensionierung, Strukturen, Werkstoffe und Gestaltung

Springer

£44.00 04 May 2026
Innovation Design: Creating Value for People, Organizations and Society
76% match

Innovation Design: Creating Value for People, Organizations and Society

Springer

£87.48 04 May 2026
Structures: A Studio Approach
76% match

Structures: A Studio Approach

Springer

£51.83 04 May 2026
Computer Music Instruments: Foundations, Design and Development
76% match

Computer Music Instruments: Foundations, Design and Development

Springer

£48.03 04 May 2026
Learner-Centered Design of Computing Education: Research on Computing for Everyone (Synthesis Lectures on Human-Centered Informatics)
75% match

Learner-Centered Design of Computing Education: Research on Computing for Everyone (Synthesis Lectures on Human-Centered Informatics)

Springer

£39.73 04 May 2026
Software Architectures: Advances and Applications
75% match

Software Architectures: Advances and Applications

Springer

£37.15 04 May 2026
Open Problems in Mathematics and Computational Science
75% match

Open Problems in Mathematics and Computational Science

Springer

£40.52 04 May 2026
Product and Service Design Innovation
75% match

Product and Service Design Innovation

Springer

£44.99 04 May 2026
Product Design and the Supply Chain: Competing Through Design
75% match

Product Design and the Supply Chain: Competing Through Design

Kogan Page

£44.39 04 May 2026
On Coordination in Non-Cooperative Game Theory: Explaining How and Why an Equilibrium Occurs and Prevails (Springer Studies in the History of Economic Thought)
74% match

On Coordination in Non-Cooperative Game Theory: Explaining How and Why an Equilibrium Occurs and Prevails (Springer Studies in the History of Economic Thought)

Springer

£92.18 04 May 2026
User Interface Evaluation: A Structured Approach (Languages & Information Systems S.)
74% match

User Interface Evaluation: A Structured Approach (Languages & Information Systems S.)

Springer

£78.71 04 May 2026
Performativity in Art, Literature, and Videogames
74% match

Performativity in Art, Literature, and Videogames

Springer

£104.36 04 May 2026
Fundamentals of Structural Dynamics: Theory and Computation
74% match

Fundamentals of Structural Dynamics: Theory and Computation

Springer

£88.40 04 May 2026
Computer Networks and the Internet: A Hands-On Approach
74% match

Computer Networks and the Internet: A Hands-On Approach

Springer

£59.42 04 May 2026
Product Concept Design: A Review of the Conceptual Design of Products in Industry
74% match

Product Concept Design: A Review of the Conceptual Design of Products in Industry

Springer

£137.55 04 May 2026
3ds Max Basics for Modeling Video Game Assets, Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines
74% match

3ds Max Basics for Modeling Video Game Assets, Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines

CRC Press

£51.99 04 May 2026
Designing the User Experience of Game Development Tools
74% match

Designing the User Experience of Game Development Tools

Routledge

£133.07 04 May 2026
Design Research: The Sociotechnical Aspects of Quality, Creativity, and Innovation
74% match

Design Research: The Sociotechnical Aspects of Quality, Creativity, and Innovation

Springer

£114.02 04 May 2026
Dynamic Analysis and Design of Offshore Structures: 9 (Ocean Engineering & Oceanography, 9)
74% match

Dynamic Analysis and Design of Offshore Structures: 9 (Ocean Engineering & Oceanography, 9)

Springer

£119.25 04 May 2026