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Brand: Nova Science Pub Inc VIDEO GAME PLAY CONSCIOUSNE. (Perspectives on Cognitive Psychology) (Perspectives on Cognitive Psychology; Computer Science, Technology and Applications)
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Description
The idea that such pervasive and ever-growing immersion in virtual play affects consciousness seems obvious and is the focus of this volume. These apparently wide-ranging topics have never been collected together under the "consciousness and gaming" header. Adding to any serious inquiry into gaming and consciousness must be the first-person account or the phenomenon itself. This book leads off with just such an examination. The 16 chapters in this edited book are divided into five sections: Player Experience; From Attention and Absorption to Flow; Unconscious Processing; Imaginal Considerations; and Applications. This book represents an international and interdisciplinary offering.
Key Features
Used Book in Good Condition
Product Specifications
- Format
- hardcover
- ASIN
- 1620811138
- Domain
- Amazon UK
- Release Date
- 01 August 2012
- Listed Since
- 03 February 2012
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