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Brand: Nova Science Pub Inc VIDEO GAME PLAY CONSCIOUSNE. (Perspectives on Cognitive Psychology) (Perspectives on Cognitive Psychology; Computer Science, Technology and Applications)

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Description

The idea that such pervasive and ever-growing immersion in virtual play affects consciousness seems obvious and is the focus of this volume. These apparently wide-ranging topics have never been collected together under the "consciousness and gaming" header. Adding to any serious inquiry into gaming and consciousness must be the first-person account or the phenomenon itself. This book leads off with just such an examination. The 16 chapters in this edited book are divided into five sections: Player Experience; From Attention and Absorption to Flow; Unconscious Processing; Imaginal Considerations; and Applications. This book represents an international and interdisciplinary offering.

Key Features

Used Book in Good Condition

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
01 August 2012
Listed Since
03 February 2012

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