£99.34

CRC Press 3D Engine Design for Virtual Globes

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£99.34 £8.00 £27.93 £47.86 £67.78 £87.71 £107.64 11 June 2024 01 November 2024 25 March 2025 16 August 2025 07 January 2026

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Price distribution over 576 days • 2 price ranges

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3 days 573 days · current 0 143 287 430 573 £16-33 £83-99 Days at Price

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Most common range: £83-99 (573 days, 99.5%)

Price range: £16 - £99

Price levels: 2 price ranges over 576 days

Description

Supported with code examples and the authors’ real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout, it is essential reading for practitioners, researchers, and hobbyists in these areas, and can be used as a text for a special topics course in computer graphics. Topics covered include: Rendering globes, planet-sized terrain, and vector data Multithread resource management Out-of-core algorithms Shader-based renderer design

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
24 June 2011
Listed Since
01 November 2010

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