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CRC Press Mathematics Education for a New Era: Video Games as a Medium for Learning

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Description

Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy. Read the author's monthly MAA column Devlin's Angle

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
15 November 2017
Listed Since
16 November 2017

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